optimized the FUCK out of input

This commit is contained in:
Kade M 2021-06-21 16:50:14 -07:00
parent 4fca4f3c6d
commit 7932341de1

View File

@ -1,5 +1,9 @@
package;
import openfl.events.Event;
import haxe.EnumTools;
import openfl.ui.Keyboard;
import openfl.events.KeyboardEvent;
import Replay.Ana;
import Replay.Analysis;
import webm.WebmPlayer;
@ -1109,6 +1113,8 @@ class PlayState extends MusicBeatState
if (!loadRep)
rep = new Replay("na");
FlxG.stage.addEventListener(KeyboardEvent.KEY_DOWN,handleInput);
super.create();
}
@ -1337,6 +1343,49 @@ class PlayState extends MusicBeatState
var songTime:Float = 0;
private function handleInput(evt:KeyboardEvent):Void { // this actually handles press inputs
if (PlayStateChangeables.botPlay || loadRep || paused)
return;
var key = String.fromCharCode(evt.charCode);
var binds:Array<String> = [FlxG.save.data.leftBind,FlxG.save.data.downBind, FlxG.save.data.upBind, FlxG.save.data.rightBind];
var data = -1;
for (i in 0...binds.length)
if (binds[i].toLowerCase() == key)
data = i;
if (data == -1)
return;
var ana = new Ana(Conductor.songPosition, null, false, "miss", data);
var dataNotes = [];
notes.forEachAlive(function(daNote:Note)
{
if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate && !daNote.wasGoodHit && daNote.noteData == data)
dataNotes.push(daNote);
}); // Collect notes that can be hit
dataNotes.sort((a, b) -> Std.int(a.strumTime - b.strumTime)); // sort by the earliest note
if (dataNotes.length != 0)
{
var coolNote = dataNotes[0];
goodNoteHit(coolNote);
var noteDiff:Float = -(coolNote.strumTime - Conductor.songPosition);
ana.hit = true;
ana.hitJudge = Ratings.CalculateRating(noteDiff, Math.floor((PlayStateChangeables.safeFrames / 60) * 1000));
ana.nearestNote = [coolNote.strumTime,coolNote.noteData,coolNote.sustainLength];
}
}
var songStarted = false;
function startSong():Void
@ -1931,6 +1980,7 @@ class PlayState extends MusicBeatState
DiscordClient.changePresence("Chart Editor", null, null, true);
#end
FlxG.switchState(new ChartingState());
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN,handleInput);
#if windows
if (luaModchart != null)
{
@ -1982,6 +2032,7 @@ class PlayState extends MusicBeatState
}
FlxG.switchState(new AnimationDebug(SONG.player2));
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN,handleInput);
#if windows
if (luaModchart != null)
{
@ -1994,6 +2045,7 @@ class PlayState extends MusicBeatState
if (FlxG.keys.justPressed.ZERO)
{
FlxG.switchState(new AnimationDebug(SONG.player1));
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN,handleInput);
#if windows
if (luaModchart != null)
{
@ -2547,6 +2599,7 @@ class PlayState extends MusicBeatState
function endSong():Void
{
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN,handleInput);
if (useVideo)
{
GlobalVideo.get().stop();
@ -3009,6 +3062,8 @@ class PlayState extends MusicBeatState
var rightHold:Bool = false;
var leftHold:Bool = false;
// THIS FUNCTION JUST FUCKS WIT HELD NOTES AND BOTPLAY/REPLAY
private function keyShit():Void // I've invested in emma stocks
{
// control arrays, order L D R U
@ -3034,7 +3089,6 @@ class PlayState extends MusicBeatState
};
#end
// Prevent player input if botplay is on
if(PlayStateChangeables.botPlay)
{
@ -3045,9 +3099,9 @@ class PlayState extends MusicBeatState
var anas:Array<Ana> = [null,null,null,null];
for (i in 0...pressArray.length)
/*for (i in 0...pressArray.length)
if (pressArray[i])
anas[i] = new Ana(Conductor.songPosition, null, false, "miss", i);
anas[i] = new Ana(Conductor.songPosition, null, false, "miss", i);*/
// HOLDS, check for sustain notes
if (holdArray.contains(true) && /*!boyfriend.stunned && */ generatedMusic)
@ -3060,7 +3114,7 @@ class PlayState extends MusicBeatState
}
// PRESSES, check for note hits
if (pressArray.contains(true) && /*!boyfriend.stunned && */ generatedMusic)
/*if (pressArray.contains(true) && generatedMusic)
{
boyfriend.holdTimer = 0;
@ -3149,12 +3203,12 @@ class PlayState extends MusicBeatState
noteMiss(shit, null);
}
}
}*/
if (!loadRep)
/*if (!loadRep)
for (i in anas)
if (i != null)
replayAna.anaArray.push(i); // put em all there
replayAna.anaArray.push(i); // put em all there*/
notes.forEachAlive(function(daNote:Note)
{
@ -3535,7 +3589,6 @@ class PlayState extends MusicBeatState
var array = [note.strumTime,note.sustainLength,note.noteData,noteDiff];
if (note.isSustainNote)
array[1] = -1;
trace('pushing ' + array[0]);
saveNotes.push(array);
saveJudge.push(note.rating);
}