Maybe fix missing FPS counter

put the toggleFPS code after all save file crap so that it might work better
This commit is contained in:
CuckyDev 2021-07-12 00:53:44 -04:00
parent 6876a48875
commit 7a0a8c3d6e

View File

@ -82,13 +82,6 @@ class Main extends Sprite
game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);
#end
addChild(game);
#if !mobile
fpsCounter = new FPS(10, 3, 0xFFFFFF);
addChild(fpsCounter);
toggleFPS(FlxG.save.data.fps);
#end
PlayerSettings.init();
@ -107,6 +100,12 @@ class Main extends Sprite
FlxG.save.bind('funkin', 'ninjamuffin99');
KadeEngineData.initSave();
#if !mobile
fpsCounter = new FPS(10, 3, 0xFFFFFF);
addChild(fpsCounter);
toggleFPS(FlxG.save.data.fps);
#end
}
var game:FlxGame;