ANTIALIASING OPTION + GRAMMAR AND PHRASING FIXES
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@ -26,7 +26,10 @@ class Character extends FlxSprite
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this.isPlayer = isPlayer;
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var tex:FlxAtlasFrames;
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antialiasing = true;
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if(FlxG.save.data.antialiasing)
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{
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antialiasing = true;
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}
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switch (curCharacter)
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{
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