ANTIALIASING OPTION + GRAMMAR AND PHRASING FIXES
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@ -41,7 +41,10 @@ class GameOverState extends FlxTransitionableState
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restart.setGraphicSize(Std.int(restart.width * 0.6));
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restart.updateHitbox();
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restart.alpha = 0;
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restart.antialiasing = true;
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if(FlxG.save.data.antialiasing)
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{
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restart.antialiasing = true;
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}
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add(restart);
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FlxG.sound.music.fadeOut(2, FlxG.sound.music.volume * 0.6);
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