Merge branch 'master' into botplay-light-strums

This commit is contained in:
Spel0 2021-08-08 06:05:24 +03:00
commit 7ce5049481
11 changed files with 282 additions and 63 deletions

View File

@ -345,7 +345,7 @@ class Character extends FlxSprite
antialiasing = false; antialiasing = false;
case 'spirit': case 'spirit':
frames = Paths.getPackerAtlas('spirit','shared'); frames = Paths.getPackerAtlas('spirit','shared',true);
animation.addByPrefix('idle', "idle spirit_", 24, false); animation.addByPrefix('idle', "idle spirit_", 24, false);
animation.addByPrefix('singUP', "up_", 24, false); animation.addByPrefix('singUP', "up_", 24, false);
animation.addByPrefix('singRIGHT', "right_", 24, false); animation.addByPrefix('singRIGHT', "right_", 24, false);

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@ -131,6 +131,8 @@ class ChartingState extends MusicBeatState
var camFollow:FlxObject; var camFollow:FlxObject;
public var waveform:Waveform;
public static var latestChartVersion = "2"; public static var latestChartVersion = "2";
override function create() override function create()
@ -315,6 +317,7 @@ class ChartingState extends MusicBeatState
trace(height); trace(height);
gridBlackLine = new FlxSprite(gridBG.width / 2).makeGraphic(2, height, FlxColor.BLACK); gridBlackLine = new FlxSprite(gridBG.width / 2).makeGraphic(2, height, FlxColor.BLACK);
@ -385,6 +388,23 @@ class ChartingState extends MusicBeatState
add(sectionRenderes); add(sectionRenderes);
// fuckin stupid ass bitch ass fucking waveform
/*if (PlayState.isSM)
{
waveform = new Waveform(0,0,PlayState.pathToSm + "/" + PlayState.sm.header.MUSIC,height);
}
else
{
if (_song.needsVoices)
waveform = new Waveform(0,0,Paths.voices(_song.song),height);
else
waveform = new Waveform(0,0,Paths.inst(_song.song),height);
}
waveform.drawWaveform();
add(waveform);
*/
add(dummyArrow); add(dummyArrow);
add(strumLine); add(strumLine);
add(lines); add(lines);
@ -1236,7 +1256,17 @@ class ChartingState extends MusicBeatState
check_altAnim.checked = section.altAnim; check_altAnim.checked = section.altAnim;
}); });
var startSection:FlxButton = new FlxButton(10, 85, "Play Here", function() {
PlayState.SONG = _song;
FlxG.sound.music.stop();
if (!PlayState.isSM)
vocals.stop();
PlayState.startTime = lastUpdatedSection.startTime;
LoadingState.loadAndSwitchState(new PlayState());
});
tab_group_section.add(refresh); tab_group_section.add(refresh);
tab_group_section.add(startSection);
tab_group_section.add(stepperCopy); tab_group_section.add(stepperCopy);
tab_group_section.add(stepperCopyLabel); tab_group_section.add(stepperCopyLabel);
tab_group_section.add(check_mustHitSection); tab_group_section.add(check_mustHitSection);

View File

@ -476,6 +476,7 @@ class FreeplayState extends MusicBeatState
#end #end
diffCalcText.text = 'RATING: ${DiffCalc.CalculateDiff(songData.get(songs[curSelected].songName)[curDifficulty])}'; diffCalcText.text = 'RATING: ${DiffCalc.CalculateDiff(songData.get(songs[curSelected].songName)[curDifficulty])}';
diffText.text = CoolUtil.difficultyFromInt(curDifficulty).toUpperCase();
#if PRELOAD_ALL #if PRELOAD_ALL
if (songs[curSelected].songCharacter == "sm") if (songs[curSelected].songCharacter == "sm")

View File

@ -65,6 +65,8 @@ class GameplayCustomizeState extends MusicBeatState
camHUD.bgColor.alpha = 0; camHUD.bgColor.alpha = 0;
FlxG.cameras.add(camHUD); FlxG.cameras.add(camHUD);
camHUD.zoom = FlxG.save.data.zoom;
background.scrollFactor.set(0.9,0.9); background.scrollFactor.set(0.9,0.9);
curt.scrollFactor.set(0.9,0.9); curt.scrollFactor.set(0.9,0.9);
front.scrollFactor.set(0.9,0.9); front.scrollFactor.set(0.9,0.9);
@ -120,7 +122,7 @@ class GameplayCustomizeState extends MusicBeatState
generateStaticArrows(0); generateStaticArrows(0);
generateStaticArrows(1); generateStaticArrows(1);
text = new FlxText(5, FlxG.height + 40, 0, "Click and drag around gameplay elements to customize their positions.\nPress R to reset.\nPress Escape to go back.", 12); text = new FlxText(5, FlxG.height + 40, 0, "Click and drag around gameplay elements to customize their positions.\nPress R to reset. +/- to change zoom.\nPress Escape to go back.", 12);
text.scrollFactor.set(); text.scrollFactor.set();
text.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK); text.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
@ -168,6 +170,18 @@ class GameplayCustomizeState extends MusicBeatState
for (i in strumLineNotes) for (i in strumLineNotes)
i.y = strumLine.y; i.y = strumLine.y;
if (FlxG.keys.pressed.PLUS)
{
FlxG.save.data.zoom += 0.1;
camHUD.zoom = FlxG.save.data.zoom;
}
if (FlxG.keys.pressed.MINUS)
{
FlxG.save.data.zoom -= 0.1;
camHUD.zoom = FlxG.save.data.zoom;
}
if (FlxG.mouse.overlaps(sick) && FlxG.mouse.justReleased) if (FlxG.mouse.overlaps(sick) && FlxG.mouse.justReleased)
{ {
FlxG.save.data.changedHitX = sick.x; FlxG.save.data.changedHitX = sick.x;

View File

@ -112,6 +112,9 @@ class KadeEngineData
if (FlxG.save.data.editor == null) if (FlxG.save.data.editor == null)
FlxG.save.data.editor = true; FlxG.save.data.editor = true;
if (FlxG.save.data.zoom == null)
FlxG.save.data.zoom = 1;
var gamepad:FlxGamepad = FlxG.gamepads.lastActive; var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
KeyBinds.gamepad = gamepad != null; KeyBinds.gamepad = gamepad != null;

View File

@ -83,12 +83,15 @@ class Note extends FlxSprite
else else
{ {
this.strumTime = strumTime; this.strumTime = strumTime;
rStrumTime = strumTime - (FlxG.save.data.offset + PlayState.songOffset);
#if sys #if sys
if (PlayState.isSM) if (PlayState.isSM)
{ {
rStrumTime = Math.round(rStrumTime + Std.parseFloat(PlayState.sm.header.OFFSET)); rStrumTime = strumTime;
} }
else
rStrumTime = (strumTime - FlxG.save.data.offset + PlayState.songOffset);
#else
rStrumTime = (strumTime - FlxG.save.data.offset + PlayState.songOffset);
#end #end
} }
@ -240,25 +243,23 @@ class Note extends FlxSprite
if (mustPress) if (mustPress)
{ {
// ass
if (isSustainNote) if (isSustainNote)
{ {
if (strumTime > Conductor.songPosition - (Conductor.safeZoneOffset * 1.5) if (strumTime - Conductor.songPosition <= ((166 * Conductor.timeScale) * 0.5)
&& strumTime < Conductor.songPosition + (Conductor.safeZoneOffset * 0.5)) && strumTime - Conductor.songPosition >= (-166 * Conductor.timeScale))
canBeHit = true; canBeHit = true;
else else
canBeHit = false; canBeHit = false;
} }
else else
{ {
if (strumTime > Conductor.songPosition - Conductor.safeZoneOffset if (strumTime - Conductor.songPosition <= (166 * Conductor.timeScale)
&& strumTime < Conductor.songPosition + Conductor.safeZoneOffset) && strumTime - Conductor.songPosition >= (-166 * Conductor.timeScale))
canBeHit = true; canBeHit = true;
else else
canBeHit = false; canBeHit = false;
} }
if (strumTime - Conductor.songPosition < -166 && !wasGoodHit)
if (strumTime < Conductor.songPosition - Conductor.safeZoneOffset * Conductor.timeScale && !wasGoodHit)
tooLate = true; tooLate = true;
} }
else else

View File

@ -159,7 +159,10 @@ class PlayState extends MusicBeatState
public static var misses:Int = 0; public static var misses:Int = 0;
public static var campaignMisses:Int = 0; public static var campaignMisses:Int = 0;
public static var campaignSicks:Int = 0;
public static var campaignGoods:Int = 0;
public static var campaignBads:Int = 0;
public static var campaignShits:Int = 0;
public var accuracy:Float = 0.00; public var accuracy:Float = 0.00;
@ -292,13 +295,11 @@ class PlayState extends MusicBeatState
if (FlxG.sound.music != null) if (FlxG.sound.music != null)
FlxG.sound.music.stop(); FlxG.sound.music.stop();
if (!isStoryMode)
{
sicks = 0; sicks = 0;
bads = 0; bads = 0;
shits = 0; shits = 0;
goods = 0; goods = 0;
}
misses = 0; misses = 0;
highestCombo = 0; highestCombo = 0;
@ -311,6 +312,7 @@ class PlayState extends MusicBeatState
PlayStateChangeables.scrollSpeed = FlxG.save.data.scrollSpeed; PlayStateChangeables.scrollSpeed = FlxG.save.data.scrollSpeed;
PlayStateChangeables.botPlay = FlxG.save.data.botplay; PlayStateChangeables.botPlay = FlxG.save.data.botplay;
PlayStateChangeables.Optimize = FlxG.save.data.optimize; PlayStateChangeables.Optimize = FlxG.save.data.optimize;
PlayStateChangeables.zoom = FlxG.save.data.zoom;
// pre lowercasing the song name (create) // pre lowercasing the song name (create)
var songLowercase = StringTools.replace(PlayState.SONG.song, " ", "-").toLowerCase(); var songLowercase = StringTools.replace(PlayState.SONG.song, " ", "-").toLowerCase();
@ -397,6 +399,8 @@ class PlayState extends MusicBeatState
FlxG.cameras.add(camSustains); FlxG.cameras.add(camSustains);
FlxG.cameras.add(camNotes); FlxG.cameras.add(camNotes);
camHUD.zoom = PlayStateChangeables.zoom;
FlxCamera.defaultCameras = [camGame]; FlxCamera.defaultCameras = [camGame];
persistentUpdate = true; persistentUpdate = true;
@ -1568,6 +1572,9 @@ class PlayState extends MusicBeatState
keys[data] = false; keys[data] = false;
} }
public var closestNotes:Array<Note> = [];
private function handleInput(evt:KeyboardEvent):Void private function handleInput(evt:KeyboardEvent):Void
{ // this actually handles press inputs { // this actually handles press inputs
@ -1623,13 +1630,9 @@ class PlayState extends MusicBeatState
var ana = new Ana(Conductor.songPosition, null, false, "miss", data); var ana = new Ana(Conductor.songPosition, null, false, "miss", data);
var dataNotes = []; var dataNotes = [];
notes.forEachAlive(function(daNote:Note) for(i in closestNotes)
{ if (i.noteData == data)
if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate && !daNote.wasGoodHit && daNote.noteData == data) dataNotes.push(i);
dataNotes.push(daNote);
}); // Collect notes that can be hit
dataNotes.sort((a, b) -> Std.int(a.strumTime - b.strumTime)); // sort by the earliest note
if (dataNotes.length != 0) if (dataNotes.length != 0)
{ {
@ -1679,7 +1682,7 @@ class PlayState extends MusicBeatState
ana.hit = false; ana.hit = false;
ana.hitJudge = "shit"; ana.hitJudge = "shit";
ana.nearestNote = []; ana.nearestNote = [];
health -= 0.10; health -= 0.30;
} }
} }
@ -2207,6 +2210,8 @@ class PlayState extends MusicBeatState
perfectMode = false; perfectMode = false;
#end #end
if (updateFrame == 4) if (updateFrame == 4)
{ {
TimingStruct.clearTimings(); TimingStruct.clearTimings();
@ -2335,6 +2340,15 @@ class PlayState extends MusicBeatState
if (i <= playerStrums.length) if (i <= playerStrums.length)
playerStrums.members[i].visible = p2; playerStrums.members[i].visible = p2;
} }
camNotes.zoom = camHUD.zoom;
camNotes.x = camHUD.x;
camNotes.y = camHUD.y;
camNotes.angle = camHUD.angle;
camSustains.zoom = camHUD.zoom;
camSustains.x = camHUD.x;
camSustains.y = camHUD.y;
camSustains.angle = camHUD.angle;
} }
#end #end
@ -2574,6 +2588,20 @@ class PlayState extends MusicBeatState
if (generatedMusic && PlayState.SONG.notes[Std.int(curStep / 16)] != null) if (generatedMusic && PlayState.SONG.notes[Std.int(curStep / 16)] != null)
{ {
closestNotes = [];
notes.forEachAlive(function(daNote:Note)
{
if (daNote.canBeHit && daNote.mustPress && !daNote.tooLate && !daNote.wasGoodHit)
closestNotes.push(daNote);
}); // Collect notes that can be hit
closestNotes.sort((a, b) -> Std.int(a.strumTime - b.strumTime));
if (closestNotes.length != 0)
FlxG.watch.addQuick("Current Note",closestNotes[0].strumTime - Conductor.songPosition);
// Make sure Girlfriend cheers only for certain songs // Make sure Girlfriend cheers only for certain songs
if (allowedToHeadbang) if (allowedToHeadbang)
{ {
@ -3002,6 +3030,10 @@ class PlayState extends MusicBeatState
} }
// Accessing the animation name directly to play it // Accessing the animation name directly to play it
if (!daNote.isParent && daNote.parent != null)
{
if (daNote.spotInLine != daNote.parent.children.length - 1)
{
var singData:Int = Std.int(Math.abs(daNote.noteData)); var singData:Int = Std.int(Math.abs(daNote.noteData));
dad.playAnim('sing' + dataSuffix[singData] + altAnim, true); dad.playAnim('sing' + dataSuffix[singData] + altAnim, true);
@ -3033,7 +3065,42 @@ class PlayState extends MusicBeatState
if (SONG.needsVoices) if (SONG.needsVoices)
vocals.volume = 1; vocals.volume = 1;
}
}
else
{
var singData:Int = Std.int(Math.abs(daNote.noteData));
dad.playAnim('sing' + dataSuffix[singData] + altAnim, true);
if (FlxG.save.data.cpuStrums)
{
cpuStrums.forEach(function(spr:FlxSprite)
{
if (Math.abs(daNote.noteData) == spr.ID)
{
spr.animation.play('confirm', true);
}
if (spr.animation.curAnim.name == 'confirm' && !curStage.startsWith('school'))
{
spr.centerOffsets();
spr.offset.x -= 13;
spr.offset.y -= 13;
}
else
spr.centerOffsets();
});
}
#if windows
if (luaModchart != null)
luaModchart.executeState('playerTwoSing', [Math.abs(daNote.noteData), Conductor.songPosition]);
#end
dad.holdTimer = 0;
if (SONG.needsVoices)
vocals.volume = 1;
}
daNote.active = false; daNote.active = false;
daNote.kill(); daNote.kill();
@ -3098,13 +3165,13 @@ class PlayState extends MusicBeatState
else else
{ {
if (!daNote.isSustainNote) if (!daNote.isSustainNote)
health -= 0.10; health -= 0.20;
vocals.volume = 0; vocals.volume = 0;
if (theFunne && !daNote.isSustainNote) if (theFunne && !daNote.isSustainNote)
noteMiss(daNote.noteData, daNote); noteMiss(daNote.noteData, daNote);
if (daNote.isParent) if (daNote.isParent)
{ {
health -= 0.20; // give a health punishment for failing a LN health -= 0.30; // give a health punishment for failing a LN
trace("hold fell over at the start"); trace("hold fell over at the start");
for (i in daNote.children) for (i in daNote.children)
{ {
@ -3119,7 +3186,7 @@ class PlayState extends MusicBeatState
&& daNote.sustainActive && daNote.sustainActive
&& daNote.spotInLine != daNote.parent.children.length) && daNote.spotInLine != daNote.parent.children.length)
{ {
health -= 0.20; // give a health punishment for failing a LN health -= 0.30; // give a health punishment for failing a LN
trace("hold fell over at " + daNote.spotInLine); trace("hold fell over at " + daNote.spotInLine);
for (i in daNote.parent.children) for (i in daNote.parent.children)
{ {
@ -3136,14 +3203,14 @@ class PlayState extends MusicBeatState
else else
{ {
if (!daNote.isSustainNote) if (!daNote.isSustainNote)
health -= 0.10; health -= 0.20;
vocals.volume = 0; vocals.volume = 0;
if (theFunne && !daNote.isSustainNote) if (theFunne && !daNote.isSustainNote)
noteMiss(daNote.noteData, daNote); noteMiss(daNote.noteData, daNote);
if (daNote.isParent) if (daNote.isParent)
{ {
health -= 0.20; // give a health punishment for failing a LN health -= 0.30; // give a health punishment for failing a LN
trace("hold fell over at the start"); trace("hold fell over at the start");
for (i in daNote.children) for (i in daNote.children)
{ {
@ -3159,7 +3226,7 @@ class PlayState extends MusicBeatState
&& daNote.sustainActive && daNote.sustainActive
&& daNote.spotInLine != daNote.parent.children.length) && daNote.spotInLine != daNote.parent.children.length)
{ {
health -= 0.20; // give a health punishment for failing a LN health -= 0.40; // give a health punishment for failing a LN
trace("hold fell over at " + daNote.spotInLine); trace("hold fell over at " + daNote.spotInLine);
for (i in daNote.parent.children) for (i in daNote.parent.children)
{ {
@ -3216,6 +3283,7 @@ class PlayState extends MusicBeatState
function endSong():Void function endSong():Void
{ {
endingSong = true;
FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN, handleInput); FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN, handleInput);
FlxG.stage.removeEventListener(KeyboardEvent.KEY_UP, releaseInput); FlxG.stage.removeEventListener(KeyboardEvent.KEY_UP, releaseInput);
if (useVideo) if (useVideo)
@ -3226,8 +3294,6 @@ class PlayState extends MusicBeatState
PlayState.instance.remove(PlayState.instance.videoSprite); PlayState.instance.remove(PlayState.instance.videoSprite);
} }
if (isStoryMode)
campaignMisses = misses;
if (!loadRep) if (!loadRep)
rep.SaveReplay(saveNotes, saveJudge, replayAna); rep.SaveReplay(saveNotes, saveJudge, replayAna);
@ -3285,6 +3351,11 @@ class PlayState extends MusicBeatState
if (isStoryMode) if (isStoryMode)
{ {
campaignScore += Math.round(songScore); campaignScore += Math.round(songScore);
campaignMisses += misses;
campaignSicks += sicks;
campaignGoods += goods;
campaignBads += bads;
campaignShits += shits;
storyPlaylist.remove(storyPlaylist[0]); storyPlaylist.remove(storyPlaylist[0]);
@ -3426,7 +3497,7 @@ class PlayState extends MusicBeatState
score = -300; score = -300;
combo = 0; combo = 0;
misses++; misses++;
health -= 0.06; health -= 0.1;
ss = false; ss = false;
shits++; shits++;
if (FlxG.save.data.accuracyMod == 0) if (FlxG.save.data.accuracyMod == 0)
@ -3434,7 +3505,7 @@ class PlayState extends MusicBeatState
case 'bad': case 'bad':
daRating = 'bad'; daRating = 'bad';
score = 0; score = 0;
health -= 0.03; health -= 0.06;
ss = false; ss = false;
bads++; bads++;
if (FlxG.save.data.accuracyMod == 0) if (FlxG.save.data.accuracyMod == 0)
@ -4448,7 +4519,7 @@ class PlayState extends MusicBeatState
} }
#end #end
if (curSong == 'Tutorial' && dad.curCharacter == 'gf') if (curSong == 'Tutorial' && dad.curCharacter == 'gf' && SONG.notes[Math.floor(curStep / 16)] != null)
{ {
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection) if (SONG.notes[Math.floor(curStep / 16)].mustHitSection)
dad.dance(); dad.dance();

View File

@ -5,4 +5,5 @@ class PlayStateChangeables
public static var scrollSpeed:Float; public static var scrollSpeed:Float;
public static var botPlay:Bool; public static var botPlay:Bool;
public static var Optimize:Bool; public static var Optimize:Bool;
public static var zoom:Float;
} }

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@ -119,7 +119,7 @@ class Ratings
public static function checkRating(ms:Float, ts:Float) public static function checkRating(ms:Float, ts:Float)
{ {
var rating = "sick"; var rating = "shit";
if (ms <= 166 * ts && ms >= 135 * ts) if (ms <= 166 * ts && ms >= 135 * ts)
rating = "shit"; rating = "shit";
if (ms < 135 * ts && ms >= 90 * ts) if (ms < 135 * ts && ms >= 90 * ts)

View File

@ -83,7 +83,12 @@ class ResultsScreen extends FlxSubState
text.text = "Week Cleared!"; text.text = "Week Cleared!";
} }
comboText = new FlxText(20,-75,0,'Judgements:\nSicks - ${PlayState.sicks}\nGoods - ${PlayState.goods}\nBads - ${PlayState.bads}\n\nCombo Breaks: ${(PlayState.isStoryMode ? PlayState.campaignMisses : PlayState.misses)}\nHighest Combo: ${PlayState.highestCombo + 1}\nScore: ${PlayState.instance.songScore}\nAccuracy: ${HelperFunctions.truncateFloat(PlayState.instance.accuracy,2)}%\n\n${Ratings.GenerateLetterRank(PlayState.instance.accuracy)}\n\n${!PlayState.loadRep ? "F1 - View replay\nF2 - Replay song" : ""} var sicks = PlayState.isStoryMode ? PlayState.campaignSicks : PlayState.sicks;
var goods = PlayState.isStoryMode ? PlayState.campaignGoods : PlayState.goods;
var bads = PlayState.isStoryMode ? PlayState.campaignBads : PlayState.bads;
var shits = PlayState.isStoryMode ? PlayState.campaignShits : PlayState.shits;
comboText = new FlxText(20,-75,0,'Judgements:\nSicks - ${PlayState.sicks}\nGoods - ${sicks}\nBads - ${bads}\n\nCombo Breaks: ${(PlayState.isStoryMode ? PlayState.campaignMisses : PlayState.misses)}\nHighest Combo: ${PlayState.highestCombo + 1}\nScore: ${PlayState.instance.songScore}\nAccuracy: ${HelperFunctions.truncateFloat(PlayState.instance.accuracy,2)}%\n\n${Ratings.GenerateLetterRank(PlayState.instance.accuracy)}\n\n${!PlayState.loadRep ? "F1 - View replay\nF2 - Replay song" : ""}
'); ');
comboText.size = 28; comboText.size = 28;
comboText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,4,1); comboText.setBorderStyle(FlxTextBorderStyle.OUTLINE,FlxColor.BLACK,4,1);
@ -145,6 +150,11 @@ class ResultsScreen extends FlxSubState
graph.addToHistory(diff, judge, obj3); graph.addToHistory(diff, judge, obj3);
} }
if (sicks == Math.POSITIVE_INFINITY || sicks == Math.NaN)
sicks = 0;
if (goods == Math.POSITIVE_INFINITY || goods == Math.NaN)
goods = 0;
graph.update(); graph.update();
mean = HelperFunctions.truncateFloat(mean / PlayState.rep.replay.songNotes.length,2); mean = HelperFunctions.truncateFloat(mean / PlayState.rep.replay.songNotes.length,2);

88
source/Waveform.hx Normal file
View File

@ -0,0 +1,88 @@
import flixel.util.FlxColor;
import flixel.FlxG;
import openfl.geom.Rectangle;
import haxe.io.Bytes;
import lime.media.AudioBuffer;
import flixel.FlxSprite;
class Waveform extends FlxSprite
{
/// referenced from https://github.com/gedehari/HaxeFlixel-Waveform-Rendering/blob/master/source/PlayState.hx
/// by gedehari
public var buffer:AudioBuffer;
public var data:Bytes;
public function new(x:Int,y:Int, audioPath:String, height:Int)
{
super(x,y);
var path = StringTools.replace(audioPath, "songs:","");
trace("loading " + path);
buffer = AudioBuffer.fromFile(path);
trace("BPS: " + buffer.bitsPerSample + " - Channels: " + buffer.channels);
makeGraphic(height,350,FlxColor.TRANSPARENT);
angle = 90;
data = buffer.data.toBytes();
}
public function drawWaveform()
{
var index:Int = 0;
var drawIndex:Int = 0;
var samplesPerCollumn:Int = 600;
var min:Float = 0;
var max:Float = 0;
while ((index * 4) < (data.length - 1))
{
var byte:Int = data.getUInt16(index * 4);
if (byte > 65535 / 2)
byte -= 65535;
var sample:Float = (byte / 65535);
if (sample > 0)
{
if (sample > max)
max = sample;
}
else if (sample < 0)
{
if (sample < min)
min = sample;
}
if ((index % samplesPerCollumn) == 0)
{
// trace("min: " + min + ", max: " + max);
if (drawIndex > 350)
{
drawIndex = 0;
}
var pixelsMin:Float = Math.abs(min * 300);
var pixelsMax:Float = max * 300;
pixels.fillRect(new Rectangle(drawIndex, x, 1, height), 0xFF000000);
pixels.fillRect(new Rectangle(drawIndex, y - pixelsMin, 1, pixelsMin + pixelsMax), FlxColor.WHITE);
drawIndex += 1;
min = 0;
max = 0;
}
index += 1;
}
}
}