diff --git a/source/Character.hx b/source/Character.hx index eb8158f..a4677aa 100644 --- a/source/Character.hx +++ b/source/Character.hx @@ -63,7 +63,7 @@ class Character extends FlxSprite playAnim('danceRight'); case 'gf-christmas': - tex = Paths.getSparrowAtlas('christmas/gfChristmas'); + tex = Paths.getSparrowAtlas('christmas/gfChristmas','week5'); frames = tex; animation.addByPrefix('cheer', 'GF Cheer', 24, false); animation.addByPrefix('singLEFT', 'GF left note', 24, false); @@ -94,7 +94,7 @@ class Character extends FlxSprite playAnim('danceRight'); case 'gf-car': - tex = Paths.getSparrowAtlas('gfCar'); + tex = Paths.getSparrowAtlas('gfCar','week4'); frames = tex; animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false); animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false); @@ -107,7 +107,7 @@ class Character extends FlxSprite playAnim('danceRight'); case 'gf-pixel': - tex = Paths.getSparrowAtlas('weeb/gfPixel'); + tex = Paths.getSparrowAtlas('weeb/gfPixel','week6'); frames = tex; animation.addByIndices('singUP', 'GF IDLE', [2], "", 24, false); animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false); @@ -140,7 +140,7 @@ class Character extends FlxSprite playAnim('idle'); case 'spooky': - tex = Paths.getSparrowAtlas('spooky_kids_assets'); + tex = Paths.getSparrowAtlas('spooky_kids_assets','week2'); frames = tex; animation.addByPrefix('singUP', 'spooky UP NOTE', 24, false); animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false); @@ -159,7 +159,7 @@ class Character extends FlxSprite playAnim('danceRight'); case 'mom': - tex = Paths.getSparrowAtlas('Mom_Assets'); + tex = Paths.getSparrowAtlas('Mom_Assets','week4'); frames = tex; animation.addByPrefix('idle', "Mom Idle", 24, false); @@ -179,7 +179,7 @@ class Character extends FlxSprite playAnim('idle'); case 'mom-car': - tex = Paths.getSparrowAtlas('momCar'); + tex = Paths.getSparrowAtlas('momCar','week4'); frames = tex; animation.addByPrefix('idle', "Mom Idle", 24, false); @@ -198,7 +198,7 @@ class Character extends FlxSprite playAnim('idle'); case 'monster': - tex = Paths.getSparrowAtlas('Monster_Assets'); + tex = Paths.getSparrowAtlas('Monster_Assets','week2'); frames = tex; animation.addByPrefix('idle', 'monster idle', 24, false); animation.addByPrefix('singUP', 'monster up note', 24, false); @@ -213,7 +213,7 @@ class Character extends FlxSprite addOffset("singDOWN", -30, -40); playAnim('idle'); case 'monster-christmas': - tex = Paths.getSparrowAtlas('christmas/monsterChristmas'); + tex = Paths.getSparrowAtlas('christmas/monsterChristmas','week5'); frames = tex; animation.addByPrefix('idle', 'monster idle', 24, false); animation.addByPrefix('singUP', 'monster up note', 24, false); @@ -228,7 +228,7 @@ class Character extends FlxSprite addOffset("singDOWN", -40, -94); playAnim('idle'); case 'pico': - tex = Paths.getSparrowAtlas('Pico_FNF_assetss'); + tex = Paths.getSparrowAtlas('Pico_FNF_assetss','week3'); frames = tex; animation.addByPrefix('idle', "Pico Idle Dance", 24); animation.addByPrefix('singUP', 'pico Up note0', 24, false); @@ -306,7 +306,7 @@ class Character extends FlxSprite flipX = true; case 'bf-christmas': - var tex = Paths.getSparrowAtlas('christmas/bfChristmas'); + var tex = Paths.getSparrowAtlas('christmas/bfChristmas','week5'); frames = tex; animation.addByPrefix('idle', 'BF idle dance', 24, false); animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false); @@ -334,7 +334,7 @@ class Character extends FlxSprite flipX = true; case 'bf-car': - var tex = Paths.getSparrowAtlas('bfCar'); + var tex = Paths.getSparrowAtlas('bfCar','week4'); frames = tex; animation.addByPrefix('idle', 'BF idle dance', 24, false); animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false); @@ -359,7 +359,7 @@ class Character extends FlxSprite flipX = true; case 'bf-pixel': - frames = Paths.getSparrowAtlas('weeb/bfPixel'); + frames = Paths.getSparrowAtlas('weeb/bfPixel','week6'); animation.addByPrefix('idle', 'BF IDLE', 24, false); animation.addByPrefix('singUP', 'BF UP NOTE', 24, false); animation.addByPrefix('singLEFT', 'BF LEFT NOTE', 24, false); @@ -392,7 +392,7 @@ class Character extends FlxSprite flipX = true; case 'bf-pixel-dead': - frames = Paths.getSparrowAtlas('weeb/bfPixelsDEAD'); + frames = Paths.getSparrowAtlas('weeb/bfPixelsDEAD','week6'); animation.addByPrefix('singUP', "BF Dies pixel", 24, false); animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false); animation.addByPrefix('deathLoop', "Retry Loop", 24, true); @@ -410,7 +410,7 @@ class Character extends FlxSprite flipX = true; case 'senpai': - frames = Paths.getSparrowAtlas('weeb/senpai'); + frames = Paths.getSparrowAtlas('weeb/senpai','week6'); animation.addByPrefix('idle', 'Senpai Idle', 24, false); animation.addByPrefix('singUP', 'SENPAI UP NOTE', 24, false); animation.addByPrefix('singLEFT', 'SENPAI LEFT NOTE', 24, false); @@ -430,7 +430,7 @@ class Character extends FlxSprite antialiasing = false; case 'senpai-angry': - frames = Paths.getSparrowAtlas('weeb/senpai'); + frames = Paths.getSparrowAtlas('weeb/senpai','week6'); animation.addByPrefix('idle', 'Angry Senpai Idle', 24, false); animation.addByPrefix('singUP', 'Angry Senpai UP NOTE', 24, false); animation.addByPrefix('singLEFT', 'Angry Senpai LEFT NOTE', 24, false); @@ -450,7 +450,7 @@ class Character extends FlxSprite antialiasing = false; case 'spirit': - frames = Paths.getPackerAtlas('weeb/spirit'); + frames = Paths.getPackerAtlas('weeb/spirit','week6'); animation.addByPrefix('idle', "idle spirit_", 24, false); animation.addByPrefix('singUP', "up_", 24, false); animation.addByPrefix('singRIGHT', "right_", 24, false); @@ -471,7 +471,7 @@ class Character extends FlxSprite antialiasing = false; case 'parents-christmas': - frames = Paths.getSparrowAtlas('christmas/mom_dad_christmas_assets'); + frames = Paths.getSparrowAtlas('christmas/mom_dad_christmas_assets','week5'); animation.addByPrefix('idle', 'Parent Christmas Idle', 24, false); animation.addByPrefix('singUP', 'Parent Up Note Dad', 24, false); animation.addByPrefix('singDOWN', 'Parent Down Note Dad', 24, false); diff --git a/source/TitleState.hx b/source/TitleState.hx index 3afcf92..0097aaa 100644 --- a/source/TitleState.hx +++ b/source/TitleState.hx @@ -66,7 +66,7 @@ class TitleState extends MusicBeatState PlayerSettings.init(); - #if windows + #if desktop DiscordClient.initialize(); Application.current.onExit.add (function (exitCode) {