Add memory usage indicator and add GC toggle
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@@ -46,10 +46,10 @@ class KadeEngineData
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if (FlxG.save.data.fpsRain == null)
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FlxG.save.data.fpsRain = false;
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if (FlxG.save.data.fpsCap == null)
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FlxG.save.data.fpsCap = 120;
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/*if (FlxG.save.data.fpsCap == null)
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FlxG.save.data.fpsCap = 120;*/
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if (FlxG.save.data.fpsCap > 285 || FlxG.save.data.fpsCap < 60)
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if (FlxG.save.data.fpsCap > 1000 || FlxG.save.data.fpsCap < 60)
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FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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if (FlxG.save.data.scrollSpeed == null)
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@@ -118,6 +118,9 @@ class KadeEngineData
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if (FlxG.save.data.zoom == null)
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FlxG.save.data.zoom = 1;
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if (FlxG.save.data.GC == null)
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FlxG.save.data.GC == true;
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var gamepad:FlxGamepad = FlxG.gamepads.lastActive;
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KeyBinds.gamepad = gamepad != null;
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