LN and health drain work
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f8ae7c1234
commit
9323c03fed
@ -1545,10 +1545,19 @@ class PlayState extends MusicBeatState
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if (dataNotes.length != 0)
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{
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var coolNote = dataNotes[0];
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if (!coolNote.sustainActive)
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var coolNote = null;
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for (i in dataNotes)
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if (!i.isSustainNote)
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{
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coolNote = i;
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break;
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}
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if (coolNote == null) // Note is null, which means it's probably a sustain note. Update will handle this (HOPEFULLY???)
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{
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return;
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}
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if (dataNotes.length > 1) // stacked notes or really close ones
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{
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@ -2829,48 +2838,51 @@ class PlayState extends MusicBeatState
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&& daNote.mustPress)
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{
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if (daNote.isSustainNote && daNote.wasGoodHit)
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{
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daNote.kill();
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notes.remove(daNote, true);
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}
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else
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{
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if (loadRep && daNote.isSustainNote)
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{
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// im tired and lazy this sucks I know i'm dumb
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if (findByTime(daNote.strumTime) != null)
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totalNotesHit += 1;
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daNote.kill();
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notes.remove(daNote, true);
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}
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else
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{
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if (loadRep && daNote.isSustainNote)
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{
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// im tired and lazy this sucks I know i'm dumb
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if (findByTime(daNote.strumTime) != null)
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totalNotesHit += 1;
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else
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{
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if (!daNote.isSustainNote)
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health -= 0.10;
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vocals.volume = 0;
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if (theFunne && !daNote.isSustainNote)
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noteMiss(daNote.noteData, daNote);
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}
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}
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else
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{
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if (!daNote.isSustainNote)
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health -= 0.075;
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health -= 0.10;
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vocals.volume = 0;
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if (theFunne && !daNote.isSustainNote)
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noteMiss(daNote.noteData, daNote);
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}
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}
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else
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if (!daNote.wasGoodHit
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&& daNote.isSustainNote
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&& daNote.sustainActive
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&& daNote.spotInLine != daNote.parent.children.length)
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{
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if (!daNote.isSustainNote)
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health -= 0.075;
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vocals.volume = 0;
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if (theFunne && !daNote.isSustainNote)
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noteMiss(daNote.noteData, daNote);
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health -= 0.20; // give a health punishment for failing a LN
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trace("hold fell over at " + daNote.spotInLine);
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for (i in daNote.parent.children)
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i.sustainActive = false;
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}
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}
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if (!daNote.wasGoodHit && daNote.isSustainNote && daNote.sustainActive && daNote.spotInLine != daNote.parent.children.length)
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{
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health -= 0.2; // give a health punishment for failing a LN
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trace("hold fell over at " + daNote.spotInLine);
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for(i in daNote.parent.children)
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i.sustainActive = false;
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daNote.visible = false;
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daNote.kill();
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notes.remove(daNote, true);
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}
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daNote.visible = false;
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daNote.kill();
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notes.remove(daNote, true);
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}
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});
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}
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@ -3096,7 +3108,7 @@ class PlayState extends MusicBeatState
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score = -300;
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combo = 0;
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misses++;
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health -= 0.45;
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health -= 0.06;
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ss = false;
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shits++;
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if (FlxG.save.data.accuracyMod == 0)
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@ -3104,7 +3116,7 @@ class PlayState extends MusicBeatState
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case 'bad':
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daRating = 'bad';
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score = 0;
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health -= 0.2;
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health -= 0.02;
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ss = false;
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bads++;
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if (FlxG.save.data.accuracyMod == 0)
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@ -3114,8 +3126,6 @@ class PlayState extends MusicBeatState
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score = 200;
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ss = false;
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goods++;
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if (health < 2)
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health += 0.001;
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if (FlxG.save.data.accuracyMod == 0)
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totalNotesHit += 0.75;
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case 'sick':
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@ -3126,6 +3136,7 @@ class PlayState extends MusicBeatState
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sicks++;
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}
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// trace('Wife accuracy loss: ' + wife + ' | Rating: ' + daRating + ' | Score: ' + score + ' | Weight: ' + (1 - wife));
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if (daRating != 'shit' || daRating != 'bad')
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