"juuuust in case it's still null"
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@ -20,9 +20,6 @@ class KadeEngineData
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if (FlxG.save.data.offset == null)
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FlxG.save.data.offset = 0;
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if (FlxG.save.data.offset == null)
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FlxG.save.data.offset = 0;
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if (FlxG.save.data.songPosition == null)
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FlxG.save.data.songPosition = false;
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