why don't you pull some bitches
pull some bitches
This commit is contained in:
commit
97d4229d0b
@ -224,8 +224,8 @@ class Alphabet extends FlxSpriteGroup
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{
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var scaledY = FlxMath.remapToRange(targetY, 0, 1, 0, 1.3);
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y = FlxMath.lerp(y, (scaledY * 120) + (FlxG.height * 0.48), 0.16);
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x = FlxMath.lerp(x, (targetY * 20) + 90, 0.16);
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y = FlxMath.lerp(y, (scaledY * 120) + (FlxG.height * 0.48), 0.30);
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x = FlxMath.lerp(x, (targetY * 20) + 90, 0.30);
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}
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super.update(elapsed);
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@ -1,3 +1,5 @@
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import flixel.math.FlxMath;
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import flixel.FlxCamera;
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import flixel.math.FlxPoint;
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import flixel.FlxObject;
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#if desktop
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@ -28,13 +30,23 @@ class GameplayCustomizeState extends MusicBeatState
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var strumLine:FlxSprite;
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var strumLineNotes:FlxTypedGroup<FlxSprite>;
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var playerStrums:FlxTypedGroup<FlxSprite>;
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private var camHUD:FlxCamera;
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override function create() {
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public override function create() {
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#if desktop
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// Updating Discord Rich Presence
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DiscordClient.changePresence("Customizing Gameplay", null);
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#end
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Conductor.changeBPM(102);
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persistentUpdate = true;
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super.create();
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camHUD = new FlxCamera();
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camHUD.bgColor.alpha = 0;
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FlxG.cameras.add(camHUD);
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background.scrollFactor.set(0.9,0.9);
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curt.scrollFactor.set(0.9,0.9);
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front.scrollFactor.set(0.9,0.9);
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@ -43,11 +55,6 @@ class GameplayCustomizeState extends MusicBeatState
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add(front);
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add(curt);
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add(sick);
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bf.playAnim('idle');
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var camFollow = new FlxObject(0, 0, 1, 1);
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dad = new Character(100, 100, 'dad');
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@ -59,6 +66,8 @@ class GameplayCustomizeState extends MusicBeatState
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add(bf);
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add(dad);
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add(sick);
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add(camFollow);
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FlxG.camera.follow(camFollow, LOCKON, 0.01);
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@ -77,9 +86,14 @@ class GameplayCustomizeState extends MusicBeatState
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playerStrums = new FlxTypedGroup<FlxSprite>();
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sick.cameras = [camHUD];
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strumLine.cameras = [camHUD];
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playerStrums.cameras = [camHUD];
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generateStaticArrows(0);
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generateStaticArrows(1);
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if (!FlxG.save.data.changedHit)
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{
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FlxG.save.data.changedHitX = defaultX;
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@ -89,12 +103,20 @@ class GameplayCustomizeState extends MusicBeatState
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sick.x = FlxG.save.data.changedHitX;
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sick.y = FlxG.save.data.changedHitY;
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sick.updateHitbox();
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FlxG.mouse.visible = true;
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}
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override function update(elapsed:Float) {
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bf.playAnim('idle');
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dad.dance();
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if (FlxG.sound.music != null)
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Conductor.songPosition = FlxG.sound.music.time;
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super.update(elapsed);
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FlxG.camera.zoom = FlxMath.lerp(0.9, FlxG.camera.zoom, 0.95);
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camHUD.zoom = FlxMath.lerp(1, camHUD.zoom, 0.95);
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if (FlxG.mouse.overlaps(sick) && FlxG.mouse.pressed)
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{
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@ -115,6 +137,21 @@ class GameplayCustomizeState extends MusicBeatState
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FlxG.sound.play(Paths.sound('cancelMenu'));
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FlxG.switchState(new OptionsMenu());
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}
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}
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override function beatHit()
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{
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super.beatHit();
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bf.playAnim('idle');
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dad.dance();
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FlxG.camera.zoom += 0.015;
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camHUD.zoom += 0.010;
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trace('beat');
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}
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@ -1,3 +1,4 @@
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import openfl.Lib;
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import flixel.FlxG;
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class KadeEngineData
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@ -37,5 +38,19 @@ class KadeEngineData
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FlxG.save.data.changedHitY = -1;
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FlxG.save.data.changedHit = false;
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}
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if (FlxG.save.data.fpsRain == null)
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FlxG.save.data.fpsRain = false;
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if (FlxG.save.data.fpsCap == null)
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FlxG.save.data.fpsCap = 120;
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if (FlxG.save.data.fpsCap > 285 || FlxG.save.data.fpsCap < 60)
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FlxG.save.data.fpsCap = 120; // baby proof so you can't hard lock ur copy of kade engine
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if (FlxG.save.data.scrollSpeed == null)
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FlxG.save.data.scrollSpeed = 1;
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(cast (Lib.current.getChildAt(0), Main)).setFPSCap(FlxG.save.data.fpsCap);
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}
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}
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@ -1,5 +1,9 @@
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package;
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import openfl.display.BlendMode;
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import openfl.text.TextFormat;
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import openfl.display.Application;
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import flixel.util.FlxColor;
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import flixel.FlxG;
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import flixel.FlxGame;
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import flixel.FlxState;
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@ -68,7 +72,9 @@ class Main extends Sprite
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initialState = TitleState;
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#end
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addChild(new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen));
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game = new FlxGame(gameWidth, gameHeight, initialState, zoom, framerate, framerate, skipSplash, startFullscreen);
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addChild(game);
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#if !mobile
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fpsCounter = new FPS(10, 3, 0xFFFFFF);
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@ -77,9 +83,31 @@ class Main extends Sprite
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#end
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}
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var game:FlxGame;
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var fpsCounter:FPS;
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public function toggleFPS(fpsEnabled:Bool):Void {
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fpsCounter.visible = fpsEnabled;
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}
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public function changeFPSColor(color:FlxColor)
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{
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fpsCounter.textColor = color;
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}
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public function setFPSCap(cap:Float)
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{
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openfl.Lib.current.stage.frameRate = cap;
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}
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public function getFPSCap():Float
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{
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return openfl.Lib.current.stage.frameRate;
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}
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public function getFPS():Float
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{
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return fpsCounter.currentFPS;
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}
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}
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@ -36,7 +36,9 @@ class MainMenuState extends MusicBeatState
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var newGaming2:FlxText;
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var newInput:Bool = true;
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public static var kadeEngineVer:String = "1.3.1";
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public static var nightly:String = "-Nightly.2";
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public static var kadeEngineVer:String = "1.3.1" + nightly;
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public static var gameVer:String = "0.2.7.1";
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var magenta:FlxSprite;
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@ -99,7 +101,7 @@ class MainMenuState extends MusicBeatState
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menuItem.antialiasing = true;
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}
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FlxG.camera.follow(camFollow, null, 0.06);
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FlxG.camera.follow(camFollow, null, 0.60 * (60 / FlxG.save.data.fpsCap));
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var versionShit:FlxText = new FlxText(5, FlxG.height - 18, 0, gameVer + " FNF - " + kadeEngineVer + " Kade Engine", 12);
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versionShit.scrollFactor.set();
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@ -36,7 +36,7 @@ class MenuItem extends FlxSpriteGroup
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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y = FlxMath.lerp(y, (targetY * 120) + 480, 0.17);
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y = FlxMath.lerp(y, (targetY * 120) + 480, 0.17 * (60 / FlxG.save.data.fpsCap));
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if (isFlashing)
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flashingInt += 1;
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@ -1,5 +1,8 @@
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package;
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import flixel.tweens.FlxTween;
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import flixel.util.FlxColor;
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import openfl.Lib;
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import Conductor.BPMChangeEvent;
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import flixel.FlxG;
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import flixel.addons.transition.FlxTransitionableState;
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@ -27,6 +30,18 @@ class MusicBeatState extends FlxUIState
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super.create();
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}
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var array:Array<FlxColor> = [
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FlxColor.fromRGB(148, 0, 211),
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FlxColor.fromRGB(75, 0, 130),
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FlxColor.fromRGB(0, 0, 255),
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FlxColor.fromRGB(0, 255, 0),
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FlxColor.fromRGB(255, 255, 0),
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FlxColor.fromRGB(255, 127, 0),
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FlxColor.fromRGB(255, 0 , 0)
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];
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var skippedFrames = 0;
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override function update(elapsed:Float)
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{
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//everyStep();
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@ -38,6 +53,17 @@ class MusicBeatState extends FlxUIState
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if (oldStep != curStep && curStep > 0)
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stepHit();
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if (FlxG.save.data.fpsRain && skippedFrames >= 6)
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{
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if (currentColor >= array.length)
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currentColor = 0;
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(cast (Lib.current.getChildAt(0), Main)).changeFPSColor(array[currentColor]);
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currentColor++;
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skippedFrames = 0;
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}
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else
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skippedFrames++;
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super.update(elapsed);
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}
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@ -46,6 +72,8 @@ class MusicBeatState extends FlxUIState
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curBeat = Math.floor(curStep / 4);
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}
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public static var currentColor = 0;
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private function updateCurStep():Void
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{
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var lastChange:BPMChangeEvent = {
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@ -64,6 +92,7 @@ class MusicBeatState extends FlxUIState
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public function stepHit():Void
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{
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if (curStep % 4 == 0)
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beatHit();
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}
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@ -64,11 +64,6 @@ class Note extends FlxSprite
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animation.add('blueScroll', [5]);
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animation.add('purpleScroll', [4]);
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animation.add('purplehold', [0]);
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animation.add('greenhold', [2]);
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animation.add('redhold', [3]);
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animation.add('bluehold', [1]);
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if (isSustainNote)
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{
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loadGraphic(Paths.image('weeb/pixelUI/arrowEnds'), true, 7, 6);
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@ -77,6 +72,11 @@ class Note extends FlxSprite
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animation.add('greenholdend', [6]);
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animation.add('redholdend', [7]);
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animation.add('blueholdend', [5]);
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animation.add('purplehold', [0]);
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animation.add('greenhold', [2]);
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animation.add('redhold', [3]);
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animation.add('bluehold', [1]);
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}
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setGraphicSize(Std.int(width * PlayState.daPixelZoom));
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@ -90,16 +90,16 @@ class Note extends FlxSprite
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animation.addByPrefix('blueScroll', 'blue0');
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animation.addByPrefix('purpleScroll', 'purple0');
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animation.addByPrefix('purplehold', 'purple hold piece');
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animation.addByPrefix('greenhold', 'green hold piece');
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animation.addByPrefix('redhold', 'red hold piece');
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animation.addByPrefix('bluehold', 'blue hold piece');
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animation.addByPrefix('purpleholdend', 'pruple end hold');
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animation.addByPrefix('greenholdend', 'green hold end');
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animation.addByPrefix('redholdend', 'red hold end');
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animation.addByPrefix('blueholdend', 'blue hold end');
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animation.addByPrefix('purplehold', 'purple hold piece');
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animation.addByPrefix('greenhold', 'green hold piece');
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animation.addByPrefix('redhold', 'red hold piece');
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animation.addByPrefix('bluehold', 'blue hold piece');
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setGraphicSize(Std.int(width * 0.7));
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updateHitbox();
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antialiasing = true;
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@ -127,6 +127,7 @@ class Note extends FlxSprite
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if (FlxG.save.data.downscroll && sustainNote)
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flipY = true;
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if (isSustainNote && prevNote != null)
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{
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noteScore * 0.2;
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@ -174,40 +175,23 @@ class Note extends FlxSprite
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}
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}
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var oneTime:Bool = false;
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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if (mustPress)
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{
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if (strumTime > Conductor.songPosition - Conductor.safeZoneOffset
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&& strumTime < Conductor.songPosition + Conductor.safeZoneOffset)
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if ((strumTime > Conductor.songPosition - Conductor.safeZoneOffset
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&& strumTime < Conductor.songPosition + Conductor.safeZoneOffset))
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{
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canBeHit = true;
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}
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else
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canBeHit = false;
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var noteDiff:Float = Math.abs(strumTime - Conductor.songPosition);
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if (canBeHit)
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{
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if (noteDiff > Conductor.safeZoneOffset * 0.95)
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rating = "shit";
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else if (noteDiff < Conductor.safeZoneOffset * -0.95)
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rating = "shit";
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else if (noteDiff > Conductor.safeZoneOffset * 0.70)
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rating = "bad";
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else if (noteDiff < Conductor.safeZoneOffset * -0.75)
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rating = "bad";
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else if (noteDiff > Conductor.safeZoneOffset * 0.45)
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rating = "good";
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else if (noteDiff < Conductor.safeZoneOffset * -0.45)
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rating = "good";
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else
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rating = "sick";
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FlxG.watch.addQuick("Note " + this.ID,rating);
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}
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if (strumTime < Conductor.songPosition - (Conductor.safeZoneOffset * 0.80) && !wasGoodHit)
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if (strumTime < Conductor.songPosition - Conductor.safeZoneOffset && !wasGoodHit)
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{
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tooLate = true;
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rating = "shit";
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|
@ -1,23 +1,60 @@
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package;
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import flixel.util.FlxColor;
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import Controls.KeyboardScheme;
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import flixel.FlxG;
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import openfl.display.FPS;
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import openfl.Lib;
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|
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class OptionCatagory
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{
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private var _options:Array<Option> = new Array<Option>();
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public final function getOptions():Array<Option>
|
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{
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return _options;
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}
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public final function addOption(opt:Option)
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{
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_options.push(opt);
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}
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public final function removeOption(opt:Option)
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{
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_options.remove(opt);
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}
|
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|
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private var _name:String = "New Catagory";
|
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public final function getName() {
|
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return _name;
|
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}
|
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|
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public function new (catName:String, options:Array<Option>)
|
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{
|
||||
_name = catName;
|
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_options = options;
|
||||
}
|
||||
}
|
||||
|
||||
class Option
|
||||
{
|
||||
public function new()
|
||||
{
|
||||
display = updateDisplay();
|
||||
}
|
||||
|
||||
private var description:String = "";
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private var display:String;
|
||||
public final function getDisplay():String
|
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{
|
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return display;
|
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}
|
||||
|
||||
public final function getDescription():String
|
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{
|
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return description;
|
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}
|
||||
|
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// Returns whether the label is to be updated.
|
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public function press():Bool { return throw "stub!"; }
|
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private function updateDisplay():String { return throw "stub!"; }
|
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@ -54,6 +91,12 @@ class DFJKOption extends Option
|
||||
|
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class DownscrollOption extends Option
|
||||
{
|
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public function new(desc:String)
|
||||
{
|
||||
super();
|
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description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
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{
|
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FlxG.save.data.downscroll = !FlxG.save.data.downscroll;
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@ -69,6 +112,11 @@ class DownscrollOption extends Option
|
||||
|
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class AccuracyOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
public override function press():Bool
|
||||
{
|
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FlxG.save.data.accuracyDisplay = !FlxG.save.data.accuracyDisplay;
|
||||
@ -84,6 +132,11 @@ class AccuracyOption extends Option
|
||||
|
||||
class SongPositionOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
public override function press():Bool
|
||||
{
|
||||
FlxG.save.data.songPosition = !FlxG.save.data.songPosition;
|
||||
@ -99,6 +152,12 @@ class SongPositionOption extends Option
|
||||
|
||||
class EtternaModeOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
FlxG.save.data.etternaMode = !FlxG.save.data.etternaMode;
|
||||
@ -114,6 +173,12 @@ class EtternaModeOption extends Option
|
||||
|
||||
class FPSOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
FlxG.save.data.fps = !FlxG.save.data.fps;
|
||||
@ -128,8 +193,76 @@ class FPSOption extends Option
|
||||
}
|
||||
}
|
||||
|
||||
class FPSCapOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
private override function updateDisplay():String
|
||||
{
|
||||
return "FPS Cap";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class ScrollSpeedOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
private override function updateDisplay():String
|
||||
{
|
||||
return "Scroll Speed";
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
class RainbowFPSOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
FlxG.save.data.fpsRain = !FlxG.save.data.fpsRain;
|
||||
(cast (Lib.current.getChildAt(0), Main)).changeFPSColor(FlxColor.WHITE);
|
||||
display = updateDisplay();
|
||||
return true;
|
||||
}
|
||||
|
||||
private override function updateDisplay():String
|
||||
{
|
||||
return "FPS Rainbow " + (!FlxG.save.data.fpsRain ? "off" : "on");
|
||||
}
|
||||
}
|
||||
|
||||
class ReplayOption extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
trace("switch");
|
||||
@ -145,6 +278,12 @@ class ReplayOption extends Option
|
||||
|
||||
class CustomizeGameplay extends Option
|
||||
{
|
||||
public function new(desc:String)
|
||||
{
|
||||
super();
|
||||
description = desc;
|
||||
}
|
||||
|
||||
public override function press():Bool
|
||||
{
|
||||
trace("switch");
|
||||
|
@ -1,5 +1,6 @@
|
||||
package;
|
||||
|
||||
import openfl.Lib;
|
||||
import Options;
|
||||
import Controls.Control;
|
||||
import flash.text.TextField;
|
||||
@ -18,21 +19,34 @@ class OptionsMenu extends MusicBeatState
|
||||
var selector:FlxText;
|
||||
var curSelected:Int = 0;
|
||||
|
||||
var options:Array<Option> = [
|
||||
var options:Array<OptionCatagory> = [
|
||||
new OptionCatagory("Gameplay", [
|
||||
new DFJKOption(controls),
|
||||
new DownscrollOption(),
|
||||
new AccuracyOption(),
|
||||
new SongPositionOption(),
|
||||
new FPSCapOption("Cap your FPS (Left for -10, Right for -10)"),
|
||||
new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference"),
|
||||
new ScrollSpeedOption("Change your scroll speed (Left for -0.1, right for +0.1. If its at 1, it will be chart dependent)")
|
||||
]),
|
||||
new OptionCatagory("Appearence", [
|
||||
new SongPositionOption("Show the songs current position (as a bar)"),
|
||||
new DownscrollOption("Change the layout of the strumline."),
|
||||
new RainbowFPSOption("Make the FPS Counter Rainbow (Only works with the FPS Counter toggeled on)"),
|
||||
new AccuracyOption("Display accuracy information.")
|
||||
]),
|
||||
new OptionCatagory("Misc", [
|
||||
new EtternaModeOption("Harder Hit Windows and a different scoring system."),
|
||||
#if !mobile
|
||||
new FPSOption(),
|
||||
new FPSOption("Toggle the FPS Counter"),
|
||||
#end
|
||||
new EtternaModeOption(),
|
||||
new CustomizeGameplay(),
|
||||
new ReplayOption()
|
||||
new ReplayOption("View replays")
|
||||
])
|
||||
];
|
||||
|
||||
private var currentDescription:String = "";
|
||||
private var grpControls:FlxTypedGroup<Alphabet>;
|
||||
var versionShit:FlxText;
|
||||
|
||||
var currentSelectedCat:OptionCatagory;
|
||||
|
||||
override function create()
|
||||
{
|
||||
var menuBG:FlxSprite = new FlxSprite().loadGraphic(Paths.image("menuDesat"));
|
||||
@ -49,15 +63,16 @@ class OptionsMenu extends MusicBeatState
|
||||
|
||||
for (i in 0...options.length)
|
||||
{
|
||||
var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, options[i].getDisplay(), true, false);
|
||||
var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, options[i].getName(), true, false);
|
||||
controlLabel.isMenuItem = true;
|
||||
controlLabel.targetY = i;
|
||||
grpControls.add(controlLabel);
|
||||
// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
|
||||
}
|
||||
|
||||
currentDescription = "none";
|
||||
|
||||
versionShit = new FlxText(5, FlxG.height - 18, 0, "Offset (Left, Right): " + FlxG.save.data.offset, 12);
|
||||
versionShit = new FlxText(5, FlxG.height - 18, 0, "Offset (Left, Right): " + FlxG.save.data.offset + " - Description - " + currentDescription, 12);
|
||||
versionShit.scrollFactor.set();
|
||||
versionShit.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
|
||||
add(versionShit);
|
||||
@ -65,39 +80,120 @@ class OptionsMenu extends MusicBeatState
|
||||
super.create();
|
||||
}
|
||||
|
||||
var isCat:Bool = false;
|
||||
|
||||
override function update(elapsed:Float)
|
||||
{
|
||||
super.update(elapsed);
|
||||
|
||||
if (controls.BACK)
|
||||
if (controls.BACK && !isCat)
|
||||
FlxG.switchState(new MainMenuState());
|
||||
else if (controls.BACK)
|
||||
{
|
||||
isCat = false;
|
||||
grpControls.clear();
|
||||
for (i in 0...options.length)
|
||||
{
|
||||
var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, options[i].getName(), true, false);
|
||||
controlLabel.isMenuItem = true;
|
||||
controlLabel.targetY = i;
|
||||
grpControls.add(controlLabel);
|
||||
// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
|
||||
}
|
||||
curSelected = 0;
|
||||
}
|
||||
if (controls.UP_P)
|
||||
changeSelection(-1);
|
||||
if (controls.DOWN_P)
|
||||
changeSelection(1);
|
||||
|
||||
if (controls.RIGHT_R)
|
||||
if (isCat)
|
||||
{
|
||||
FlxG.save.data.offset++;
|
||||
versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset;
|
||||
switch(currentSelectedCat.getOptions()[curSelected].getDisplay())
|
||||
{
|
||||
case 'FPS Cap':
|
||||
var fps = (cast (Lib.current.getChildAt(0), Main)).getFPSCap();
|
||||
|
||||
if (FlxG.keys.pressed.RIGHT && fps < 285) // actual cap is 285
|
||||
{
|
||||
(cast (Lib.current.getChildAt(0), Main)).setFPSCap(fps + 10);
|
||||
FlxG.save.data.fpsCap = fps + 10;
|
||||
}
|
||||
|
||||
if (controls.LEFT_R)
|
||||
if (FlxG.keys.pressed.LEFT && fps > 60)
|
||||
{
|
||||
(cast (Lib.current.getChildAt(0), Main)).setFPSCap(fps - 10);
|
||||
FlxG.save.data.fpsCap = fps - 10;
|
||||
}
|
||||
|
||||
versionShit.text = "Current FPS Cap: " + fps + " - Description - " + currentDescription;
|
||||
|
||||
|
||||
case 'Scroll Speed':
|
||||
if (FlxG.keys.justPressed.RIGHT)
|
||||
FlxG.save.data.scrollSpeed+=0.1;
|
||||
|
||||
if (FlxG.keys.justPressed.LEFT)
|
||||
FlxG.save.data.scrollSpeed-=0.1;
|
||||
|
||||
// caps
|
||||
|
||||
if (FlxG.save.data.scrollSpeed < 0)
|
||||
FlxG.save.data.scrollSpeed = 0.1;
|
||||
|
||||
if (FlxG.save.data.scrollSpeed > 10)
|
||||
FlxG.save.data.scrollSpeed = 10;
|
||||
|
||||
versionShit.text = "Current Scroll Speed: " + FlxG.save.data.scrollSpeed + " - Description - " + currentDescription;
|
||||
default:
|
||||
if (FlxG.keys.pressed.RIGHT)
|
||||
FlxG.save.data.offset++;
|
||||
|
||||
if (FlxG.keys.pressed.LEFT)
|
||||
FlxG.save.data.offset--;
|
||||
versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset;
|
||||
|
||||
versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset + " - Description - " + currentDescription;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (FlxG.keys.pressed.RIGHT)
|
||||
FlxG.save.data.offset++;
|
||||
|
||||
if (FlxG.keys.pressed.LEFT)
|
||||
FlxG.save.data.offset--;
|
||||
|
||||
versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset + " - Description - " + currentDescription;
|
||||
}
|
||||
|
||||
|
||||
if (controls.ACCEPT)
|
||||
{
|
||||
if (options[curSelected].press()) {
|
||||
if (isCat)
|
||||
{
|
||||
if (currentSelectedCat.getOptions()[curSelected].press()) {
|
||||
grpControls.remove(grpControls.members[curSelected]);
|
||||
var ctrl:Alphabet = new Alphabet(0, (70 * curSelected) + 30, options[curSelected].getDisplay(), true, false);
|
||||
var ctrl:Alphabet = new Alphabet(0, (70 * curSelected) + 30, currentSelectedCat.getOptions()[curSelected].getDisplay(), true, false);
|
||||
ctrl.isMenuItem = true;
|
||||
grpControls.add(ctrl);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
currentSelectedCat = options[curSelected];
|
||||
isCat = true;
|
||||
grpControls.clear();
|
||||
for (i in 0...currentSelectedCat.getOptions().length)
|
||||
{
|
||||
var controlLabel:Alphabet = new Alphabet(0, (70 * i) + 30, currentSelectedCat.getOptions()[i].getDisplay(), true, false);
|
||||
controlLabel.isMenuItem = true;
|
||||
controlLabel.targetY = i;
|
||||
grpControls.add(controlLabel);
|
||||
// DONT PUT X IN THE FIRST PARAMETER OF new ALPHABET() !!
|
||||
}
|
||||
curSelected = 0;
|
||||
}
|
||||
}
|
||||
FlxG.save.flush();
|
||||
}
|
||||
|
||||
@ -118,6 +214,12 @@ class OptionsMenu extends MusicBeatState
|
||||
if (curSelected >= grpControls.length)
|
||||
curSelected = 0;
|
||||
|
||||
if (isCat)
|
||||
currentDescription = currentSelectedCat.getOptions()[curSelected].getDescription();
|
||||
else
|
||||
currentDescription = "Please select a catagory";
|
||||
versionShit.text = "Offset (Left, Right): " + FlxG.save.data.offset + " - Description - " + currentDescription;
|
||||
|
||||
// selector.y = (70 * curSelected) + 30;
|
||||
|
||||
var bullShit:Int = 0;
|
||||
|
@ -1,5 +1,6 @@
|
||||
package;
|
||||
|
||||
import openfl.Lib;
|
||||
import Section.SwagSection;
|
||||
import Song.SwagSong;
|
||||
import WiggleEffect.WiggleEffectType;
|
||||
@ -65,6 +66,8 @@ class PlayState extends MusicBeatState
|
||||
public static var rep:Replay;
|
||||
public static var loadRep:Bool = false;
|
||||
|
||||
public static var noteBools:Array<Bool> = [false, false, false, false];
|
||||
|
||||
var halloweenLevel:Bool = false;
|
||||
|
||||
var songLength:Float = 0;
|
||||
@ -275,9 +278,11 @@ class PlayState extends MusicBeatState
|
||||
dialogue = CoolUtil.coolTextFile(Paths.txt('thorns/thornsDialogue'));
|
||||
}
|
||||
|
||||
if (SONG.song.toLowerCase() == 'spookeez' || SONG.song.toLowerCase() == 'monster' || SONG.song.toLowerCase() == 'south')
|
||||
switch(SONG.song.toLowerCase())
|
||||
{
|
||||
curStage = "spooky";
|
||||
case 'spookeez' | 'monster' | 'south':
|
||||
{
|
||||
curStage = 'spooky';
|
||||
halloweenLevel = true;
|
||||
|
||||
var hallowTex = Paths.getSparrowAtlas('halloween_bg');
|
||||
@ -292,7 +297,7 @@ class PlayState extends MusicBeatState
|
||||
|
||||
isHalloween = true;
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'pico' || SONG.song.toLowerCase() == 'blammed' || SONG.song.toLowerCase() == 'philly')
|
||||
case 'pico' | 'blammed' | 'philly':
|
||||
{
|
||||
curStage = 'philly';
|
||||
|
||||
@ -334,7 +339,7 @@ class PlayState extends MusicBeatState
|
||||
var street:FlxSprite = new FlxSprite(-40, streetBehind.y).loadGraphic(Paths.image('philly/street'));
|
||||
add(street);
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'milf' || SONG.song.toLowerCase() == 'satin-panties' || SONG.song.toLowerCase() == 'high')
|
||||
case 'milf' | 'satin-panties' | 'high':
|
||||
{
|
||||
curStage = 'limo';
|
||||
defaultCamZoom = 0.90;
|
||||
@ -381,7 +386,7 @@ class PlayState extends MusicBeatState
|
||||
fastCar = new FlxSprite(-300, 160).loadGraphic(Paths.image('limo/fastCarLol'));
|
||||
// add(limo);
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'cocoa' || SONG.song.toLowerCase() == 'eggnog')
|
||||
case 'cocoa' | 'eggnog':
|
||||
{
|
||||
curStage = 'mall';
|
||||
|
||||
@ -437,7 +442,7 @@ class PlayState extends MusicBeatState
|
||||
santa.antialiasing = true;
|
||||
add(santa);
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'winter-horrorland')
|
||||
case 'winter-horrorland':
|
||||
{
|
||||
curStage = 'mallEvil';
|
||||
var bg:FlxSprite = new FlxSprite(-400, -500).loadGraphic(Paths.image('christmas/evilBG'));
|
||||
@ -457,7 +462,7 @@ class PlayState extends MusicBeatState
|
||||
evilSnow.antialiasing = true;
|
||||
add(evilSnow);
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'senpai' || SONG.song.toLowerCase() == 'roses')
|
||||
case 'senpai' | 'roses':
|
||||
{
|
||||
curStage = 'school';
|
||||
|
||||
@ -524,7 +529,7 @@ class PlayState extends MusicBeatState
|
||||
bgGirls.updateHitbox();
|
||||
add(bgGirls);
|
||||
}
|
||||
else if (SONG.song.toLowerCase() == 'thorns')
|
||||
case 'thorns':
|
||||
{
|
||||
curStage = 'schoolEvil';
|
||||
|
||||
@ -548,13 +553,11 @@ class PlayState extends MusicBeatState
|
||||
// bg.setGraphicSize(Std.int(bg.width * 6));
|
||||
// bg.updateHitbox();
|
||||
add(bg);
|
||||
|
||||
var fg:FlxSprite = new FlxSprite(posX, posY).loadGraphic(Paths.image('weeb/evilSchoolFG'));
|
||||
fg.scale.set(6, 6);
|
||||
// fg.setGraphicSize(Std.int(fg.width * 6));
|
||||
// fg.updateHitbox();
|
||||
add(fg);
|
||||
|
||||
wiggleShit.effectType = WiggleEffectType.DREAMY;
|
||||
wiggleShit.waveAmplitude = 0.01;
|
||||
wiggleShit.waveFrequency = 60;
|
||||
@ -567,26 +570,22 @@ class PlayState extends MusicBeatState
|
||||
/*
|
||||
var waveSprite = new FlxEffectSprite(bg, [waveEffectBG]);
|
||||
var waveSpriteFG = new FlxEffectSprite(fg, [waveEffectFG]);
|
||||
|
||||
// Using scale since setGraphicSize() doesnt work???
|
||||
waveSprite.scale.set(6, 6);
|
||||
waveSpriteFG.scale.set(6, 6);
|
||||
waveSprite.setPosition(posX, posY);
|
||||
waveSpriteFG.setPosition(posX, posY);
|
||||
|
||||
waveSprite.scrollFactor.set(0.7, 0.8);
|
||||
waveSpriteFG.scrollFactor.set(0.9, 0.8);
|
||||
|
||||
// waveSprite.setGraphicSize(Std.int(waveSprite.width * 6));
|
||||
// waveSprite.updateHitbox();
|
||||
// waveSpriteFG.setGraphicSize(Std.int(fg.width * 6));
|
||||
// waveSpriteFG.updateHitbox();
|
||||
|
||||
add(waveSprite);
|
||||
add(waveSpriteFG);
|
||||
*/
|
||||
}
|
||||
else
|
||||
default:
|
||||
{
|
||||
defaultCamZoom = 0.9;
|
||||
curStage = 'stage';
|
||||
@ -613,7 +612,7 @@ class PlayState extends MusicBeatState
|
||||
|
||||
add(stageCurtains);
|
||||
}
|
||||
|
||||
}
|
||||
var gfVersion:String = 'gf';
|
||||
|
||||
switch (curStage)
|
||||
@ -763,7 +762,7 @@ class PlayState extends MusicBeatState
|
||||
|
||||
add(camFollow);
|
||||
|
||||
FlxG.camera.follow(camFollow, LOCKON, 0.01);
|
||||
FlxG.camera.follow(camFollow, LOCKON, 0.04 * (30 / (cast (Lib.current.getChildAt(0), Main)).getFPS()));
|
||||
// FlxG.camera.setScrollBounds(0, FlxG.width, 0, FlxG.height);
|
||||
FlxG.camera.zoom = defaultCamZoom;
|
||||
FlxG.camera.focusOn(camFollow.getPosition());
|
||||
@ -1477,7 +1476,7 @@ class PlayState extends MusicBeatState
|
||||
ranking = "(MFC)";
|
||||
else if (misses == 0 && bads == 0 && shits == 0 && goods >= 1) // Good Full Combo (Nothing but Goods & Sicks)
|
||||
ranking = "(GFC)";
|
||||
else if ((shits < 10 && shits != 0 || bads < 10 && bads != 0) && misses == 0) // Single Digit Combo Breaks
|
||||
else if ((shits < 10 && shits != 0) && misses == 0) // Single Digit Combo Breaks
|
||||
ranking = "(SDCB)";
|
||||
else if (misses == 0 && (shits >= 10)) // Regular FC
|
||||
ranking = "(FC)";
|
||||
@ -1882,9 +1881,9 @@ class PlayState extends MusicBeatState
|
||||
}
|
||||
|
||||
if (FlxG.save.data.downscroll)
|
||||
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (-0.45 * FlxMath.roundDecimal(SONG.speed, 2)));
|
||||
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (-0.45 * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2)));
|
||||
else
|
||||
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(SONG.speed, 2)));
|
||||
daNote.y = (strumLine.y - (Conductor.songPosition - daNote.strumTime) * (0.45 * FlxMath.roundDecimal(FlxG.save.data.scrollSpeed == 1 ? SONG.speed : FlxG.save.data.scrollSpeed, 2)));
|
||||
//trace(daNote.y);
|
||||
// WIP interpolation shit? Need to fix the pause issue
|
||||
// daNote.y = (strumLine.y - (songTime - daNote.strumTime) * (0.45 * PlayState.SONG.speed));
|
||||
@ -2381,6 +2380,7 @@ class PlayState extends MusicBeatState
|
||||
{
|
||||
for (coolNote in possibleNotes)
|
||||
{
|
||||
|
||||
if (controlArray[coolNote.noteData])
|
||||
goodNoteHit(coolNote);
|
||||
else
|
||||
@ -2398,6 +2398,17 @@ class PlayState extends MusicBeatState
|
||||
{
|
||||
if (loadRep)
|
||||
{
|
||||
var noteDiff:Float = Math.abs(daNote.strumTime - Conductor.songPosition);
|
||||
|
||||
if (noteDiff > Conductor.safeZoneOffset * 0.70 || noteDiff < Conductor.safeZoneOffset * -0.70)
|
||||
daNote.rating = "shit";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.50 || noteDiff < Conductor.safeZoneOffset * -0.50)
|
||||
daNote.rating = "bad";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.45 || noteDiff < Conductor.safeZoneOffset * -0.45)
|
||||
daNote.rating = "good";
|
||||
else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
|
||||
daNote.rating = "sick";
|
||||
|
||||
if (NearlyEquals(daNote.strumTime,rep.replay.keyPresses[repPresses].time, 30))
|
||||
{
|
||||
goodNoteHit(daNote);
|
||||
@ -2417,6 +2428,16 @@ class PlayState extends MusicBeatState
|
||||
{
|
||||
if (NearlyEquals(coolNote.strumTime,rep.replay.keyPresses[repPresses].time, 30))
|
||||
{
|
||||
var noteDiff:Float = Math.abs(coolNote.strumTime - Conductor.songPosition);
|
||||
|
||||
if (noteDiff > Conductor.safeZoneOffset * 0.70 || noteDiff < Conductor.safeZoneOffset * -0.70)
|
||||
coolNote.rating = "shit";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.50 || noteDiff < Conductor.safeZoneOffset * -0.50)
|
||||
coolNote.rating = "bad";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.45 || noteDiff < Conductor.safeZoneOffset * -0.45)
|
||||
coolNote.rating = "good";
|
||||
else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
|
||||
coolNote.rating = "sick";
|
||||
goodNoteHit(coolNote);
|
||||
trace('force note hit');
|
||||
}
|
||||
@ -2434,6 +2455,17 @@ class PlayState extends MusicBeatState
|
||||
{
|
||||
if (NearlyEquals(daNote.strumTime,rep.replay.keyPresses[repPresses].time, 30))
|
||||
{
|
||||
var noteDiff:Float = Math.abs(daNote.strumTime - Conductor.songPosition);
|
||||
|
||||
if (noteDiff > Conductor.safeZoneOffset * 0.70 || noteDiff < Conductor.safeZoneOffset * -0.70)
|
||||
daNote.rating = "shit";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.50 || noteDiff < Conductor.safeZoneOffset * -0.50)
|
||||
daNote.rating = "bad";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.45 || noteDiff < Conductor.safeZoneOffset * -0.45)
|
||||
daNote.rating = "good";
|
||||
else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
|
||||
daNote.rating = "sick";
|
||||
|
||||
goodNoteHit(daNote);
|
||||
trace('force note hit');
|
||||
}
|
||||
@ -2714,6 +2746,17 @@ class PlayState extends MusicBeatState
|
||||
|
||||
function noteCheck(controlArray:Array<Bool>, note:Note):Void // sorry lol
|
||||
{
|
||||
var noteDiff:Float = Math.abs(note.strumTime - Conductor.songPosition);
|
||||
|
||||
if (noteDiff > Conductor.safeZoneOffset * 0.70 || noteDiff < Conductor.safeZoneOffset * -0.70)
|
||||
note.rating = "shit";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.50 || noteDiff < Conductor.safeZoneOffset * -0.50)
|
||||
note.rating = "bad";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.45 || noteDiff < Conductor.safeZoneOffset * -0.45)
|
||||
note.rating = "good";
|
||||
else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
|
||||
note.rating = "sick";
|
||||
|
||||
if (loadRep)
|
||||
{
|
||||
if (controlArray[note.noteData])
|
||||
@ -2738,6 +2781,7 @@ class PlayState extends MusicBeatState
|
||||
if (mashing <= getKeyPresses(note) && mashViolations < 2)
|
||||
{
|
||||
mashViolations++;
|
||||
|
||||
goodNoteHit(note, (mashing <= getKeyPresses(note)));
|
||||
}
|
||||
else
|
||||
@ -2759,6 +2803,17 @@ class PlayState extends MusicBeatState
|
||||
function goodNoteHit(note:Note, resetMashViolation = true):Void
|
||||
{
|
||||
|
||||
var noteDiff:Float = Math.abs(note.strumTime - Conductor.songPosition);
|
||||
|
||||
if (noteDiff > Conductor.safeZoneOffset * 0.70 || noteDiff < Conductor.safeZoneOffset * -0.70)
|
||||
note.rating = "shit";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.50 || noteDiff < Conductor.safeZoneOffset * -0.50)
|
||||
note.rating = "bad";
|
||||
else if (noteDiff > Conductor.safeZoneOffset * 0.45 || noteDiff < Conductor.safeZoneOffset * -0.45)
|
||||
note.rating = "good";
|
||||
else if (noteDiff < Conductor.safeZoneOffset * 0.44 && noteDiff > Conductor.safeZoneOffset * -0.44)
|
||||
note.rating = "sick";
|
||||
|
||||
if (resetMashViolation)
|
||||
mashViolations--;
|
||||
|
||||
@ -2982,11 +3037,12 @@ class PlayState extends MusicBeatState
|
||||
if (curBeat % 8 == 7 && curSong == 'Bopeebo')
|
||||
{
|
||||
boyfriend.playAnim('hey', true);
|
||||
|
||||
if (SONG.song == 'Tutorial' && dad.curCharacter == 'gf')
|
||||
{
|
||||
dad.playAnim('cheer', true);
|
||||
}
|
||||
|
||||
if (curBeat % 16 == 15 && SONG.song == 'Tutorial' && dad.curCharacter == 'gf' && curBeat > 16 && curBeat < 48)
|
||||
{
|
||||
boyfriend.playAnim('hey', true);
|
||||
dad.playAnim('cheer', true);
|
||||
}
|
||||
|
||||
switch (curStage)
|
||||
|
@ -300,7 +300,7 @@ class TitleState extends MusicBeatState
|
||||
|
||||
http.onData = function (data:String) {
|
||||
|
||||
if (!MainMenuState.kadeEngineVer.contains(data.trim()) && !OutdatedSubState.leftState)
|
||||
if (!MainMenuState.kadeEngineVer.contains(data.trim()) && !OutdatedSubState.leftState && MainMenuState.nightly == "")
|
||||
{
|
||||
trace('outdated lmao! ' + data.trim() + ' != ' + MainMenuState.kadeEngineVer);
|
||||
OutdatedSubState.needVer = data;
|
||||
|
Loading…
x
Reference in New Issue
Block a user