almost releaaaase
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@ -275,9 +275,11 @@ class StoryMenuState extends MusicBeatState
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}
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sprDifficulty.alpha = 0;
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sprDifficulty.y -= 15;
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FlxTween.tween(sprDifficulty, {y: sprDifficulty.y + 15, alpha: 1}, 0.07);
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// USING THESE WEIRD VALUES SO THAT IT DOESNT FLOAT UP
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sprDifficulty.y = leftArrow.y - 15;
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FlxTween.tween(sprDifficulty, {y: leftArrow.y + 15, alpha: 1}, 0.07);
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}
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function changeWeek(change:Int = 0):Void
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