fixed health bar in downscroll

This commit is contained in:
KadeDev 2021-03-09 13:01:50 -08:00
parent 50a74235fb
commit 9932b228bb
2 changed files with 4 additions and 1 deletions

View File

@ -31,7 +31,7 @@ class MainMenuState extends MusicBeatState
var newGaming2:FlxText; var newGaming2:FlxText;
var newInput:Bool = true; var newInput:Bool = true;
public static var kadeEngineVer:String = "1.1"; public static var kadeEngineVer:String = "1.1.1";
public static var gameVer:String = "0.2.7.1"; public static var gameVer:String = "0.2.7.1";
var magenta:FlxSprite; var magenta:FlxSprite;

View File

@ -701,7 +701,10 @@ class PlayState extends MusicBeatState
FlxG.fixedTimestep = false; FlxG.fixedTimestep = false;
healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar')); healthBarBG = new FlxSprite(0, FlxG.height * 0.9).loadGraphic(Paths.image('healthBar'));
if (FlxG.save.data.downscroll)
healthBarBG.y = 50;
healthBarBG.screenCenter(X); healthBarBG.screenCenter(X);
healthBarBG.scrollFactor.set(); healthBarBG.scrollFactor.set();
add(healthBarBG); add(healthBarBG);