fix some stuff and LN work

This commit is contained in:
Kade M 2021-07-11 15:32:55 -07:00
parent 2897fdc489
commit 9a7a4b3463
2 changed files with 35 additions and 28 deletions

View File

@ -76,7 +76,7 @@ class Note extends FlxSprite
//defaults if no noteStyle was found in chart
var noteTypeCheck:String = 'normal';
if (!inCharter)
if (inCharter)
{
frames = Paths.getSparrowAtlas('NOTE_assets');

View File

@ -2845,7 +2845,8 @@ class PlayState extends MusicBeatState
daNote.x = playerStrums.members[Math.floor(Math.abs(daNote.noteData))].x;
if (!daNote.isSustainNote)
daNote.angle = playerStrums.members[Math.floor(Math.abs(daNote.noteData))].angle;
daNote.alpha = playerStrums.members[Math.floor(Math.abs(daNote.noteData))].alpha;
if (daNote.sustainActive)
daNote.alpha = playerStrums.members[Math.floor(Math.abs(daNote.noteData))].alpha;
}
else if (!daNote.wasGoodHit && !daNote.modifiedByLua)
{
@ -2853,7 +2854,8 @@ class PlayState extends MusicBeatState
daNote.x = strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].x;
if (!daNote.isSustainNote)
daNote.angle = strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].angle;
daNote.alpha = strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].alpha;
if (daNote.sustainActive)
daNote.alpha = strumLineNotes.members[Math.floor(Math.abs(daNote.noteData))].alpha;
}
if (daNote.isSustainNote)
@ -2871,11 +2873,6 @@ class PlayState extends MusicBeatState
{
daNote.kill();
notes.remove(daNote, true);
if (!daNote.isParent)
{
for(i in daNote.parent.children)
i.sustainActive = false;
}
}
else
{
@ -2886,29 +2883,33 @@ class PlayState extends MusicBeatState
totalNotesHit += 1;
else
{
if (daNote.isSustainNote)
{
daNote.kill();
notes.remove(daNote, true);
}
else
{
if (!daNote.isSustainNote)
health -= 0.075;
vocals.volume = 0;
if (theFunne)
noteMiss(daNote.noteData, daNote);
}
vocals.volume = 0;
if (theFunne && daNote.sustainActive)
noteMiss(daNote.noteData, daNote);
}
}
else
{
health -= 0.075;
if (!daNote.isSustainNote)
health -= 0.075;
vocals.volume = 0;
if (theFunne)
if (theFunne && daNote.sustainActive)
noteMiss(daNote.noteData, daNote);
}
}
if (!daNote.wasGoodHit && daNote.isSustainNote && daNote.sustainActive && daNote.spotInLine != daNote.parent.children.length)
{
health -= 0.2; // give a health punishment for failing a LN
trace("hold fell over at " + daNote.spotInLine);
for(i in daNote.parent.children)
{
i.sustainActive = false;
}
}
daNote.visible = false;
daNote.kill();
notes.remove(daNote, true);
@ -3138,7 +3139,7 @@ class PlayState extends MusicBeatState
score = -300;
combo = 0;
misses++;
health -= 0.2;
health -= 0.35;
ss = false;
shits++;
if (FlxG.save.data.accuracyMod == 0)
@ -3146,7 +3147,7 @@ class PlayState extends MusicBeatState
case 'bad':
daRating = 'bad';
score = 0;
health -= 0.06;
health -= 0.1;
ss = false;
bads++;
if (FlxG.save.data.accuracyMod == 0)
@ -3157,12 +3158,12 @@ class PlayState extends MusicBeatState
ss = false;
goods++;
if (health < 2)
health += 0.04;
health += 0.02;
if (FlxG.save.data.accuracyMod == 0)
totalNotesHit += 0.75;
case 'sick':
if (health < 2)
health += 0.1;
health += 0.15;
if (FlxG.save.data.accuracyMod == 0)
totalNotesHit += 1;
sicks++;
@ -3726,7 +3727,7 @@ class PlayState extends MusicBeatState
{
if (!boyfriend.stunned)
{
health -= 0.04;
//health -= 0.2;
if (combo > 5 && gf.animOffsets.exists('sad'))
{
gf.playAnim('sad');
@ -3764,8 +3765,14 @@ class PlayState extends MusicBeatState
if (FlxG.save.data.accuracyMod == 1)
totalNotesHit -= 1;
songScore -= 10;
if (daNote != null)
{
if (!daNote.isSustainNote)
songScore -= 10;
}
else
songScore -= 10;
FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
// FlxG.sound.play(Paths.sound('missnote1'), 1, false);
// FlxG.log.add('played imss note');