Colors by quantization option & hud arrows code cleanup
-Added an option to make the colors of the arrows depend on their quantization instead of their direction (still needs to be adjusted to work on changing BPMs) -Cleaned up the load code for the hud (static) arrow's animations -Re ordered some appearance options
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@ -66,6 +66,9 @@ class KadeEngineData
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if (FlxG.save.data.distractions == null)
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FlxG.save.data.distractions = true;
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if (FlxG.save.data.stepMania == null)
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FlxG.save.data.stepMania = false;
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if (FlxG.save.data.flashing == null)
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FlxG.save.data.flashing = true;
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