diff --git a/CHANGELOG.md b/CHANGELOG.md index a2075c2..859ccc3 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,17 @@ All notable changes will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). +## [1.4.2] +### Changed +- Trails on notes are more consistent +- Title now shows "Friday Night Funkin' Kade Engine" +- **THIS UPDATE WILL RESET YOUR SAVE FOR KADE ENGINE**, so you gotta redo all of ur settings. + +### Added +- Lua Modchart support [(documentation located here)](https://github.com/KadeDev/Kade-Engine/blob/master/ModCharts.md) +- New option called watermarks which removes all watermarks from Kade Engine +- Chart spesfic offsets + ## [1.4.1] ### Fixed - Rating's and Accuracy calculation (they actually work now) diff --git a/source/MainMenuState.hx b/source/MainMenuState.hx index 55375d3..d57308b 100644 --- a/source/MainMenuState.hx +++ b/source/MainMenuState.hx @@ -38,7 +38,7 @@ class MainMenuState extends MusicBeatState public static var nightly:String = ""; - public static var kadeEngineVer:String = "1.4.1" + nightly; + public static var kadeEngineVer:String = "1.4.2" + nightly; public static var gameVer:String = "0.2.7.1"; var magenta:FlxSprite; diff --git a/source/Note.hx b/source/Note.hx index 42a8fc7..4b16f9a 100644 --- a/source/Note.hx +++ b/source/Note.hx @@ -173,7 +173,8 @@ class Note extends FlxSprite prevNote.animation.play('redhold'); } - prevNote.scale.y *= Conductor.stepCrochet / 100 * 1.5 * FlxG.save.data.scrollSpeed; + + prevNote.scale.y *= Conductor.stepCrochet / 100 * 1.8 * FlxG.save.data.scrollSpeed; prevNote.updateHitbox(); // prevNote.setGraphicSize(); } diff --git a/version.downloadMe b/version.downloadMe index 13175fd..c9929e3 100644 --- a/version.downloadMe +++ b/version.downloadMe @@ -1 +1 @@ -1.4.1 \ No newline at end of file +1.4.2 \ No newline at end of file