penis
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parent
fa9cd7ed47
commit
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@ -38,7 +38,7 @@ class MainMenuState extends MusicBeatState
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var newGaming2:FlxText;
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var newGaming2:FlxText;
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public static var firstStart:Bool = true;
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public static var firstStart:Bool = true;
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public static var nightly:String = "";
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public static var nightly:String = "pre-release2";
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public static var kadeEngineVer:String = "1.6.2" + nightly;
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public static var kadeEngineVer:String = "1.6.2" + nightly;
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public static var gameVer:String = "0.2.7.1";
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public static var gameVer:String = "0.2.7.1";
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@ -1682,7 +1682,7 @@ class PlayState extends MusicBeatState
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ana.hit = false;
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ana.hit = false;
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ana.hitJudge = "shit";
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ana.hitJudge = "shit";
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ana.nearestNote = [];
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ana.nearestNote = [];
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health -= 0.30;
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health -= 0.20;
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}
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}
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}
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}
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@ -3206,7 +3206,7 @@ class PlayState extends MusicBeatState
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else
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else
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{
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{
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if (!daNote.isSustainNote)
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if (!daNote.isSustainNote)
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health -= 0.20;
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health -= 0.2;
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vocals.volume = 0;
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vocals.volume = 0;
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if (theFunne && !daNote.isSustainNote)
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if (theFunne && !daNote.isSustainNote)
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{
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{
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@ -3229,7 +3229,7 @@ class PlayState extends MusicBeatState
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&& daNote.sustainActive
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&& daNote.sustainActive
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&& daNote.spotInLine != daNote.parent.children.length)
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&& daNote.spotInLine != daNote.parent.children.length)
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{
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{
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health -= 0.30; // give a health punishment for failing a LN
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health -= 0.35; // give a health punishment for failing a LN
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trace("hold fell over at " + daNote.spotInLine);
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trace("hold fell over at " + daNote.spotInLine);
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for (i in daNote.parent.children)
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for (i in daNote.parent.children)
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{
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{
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@ -3261,7 +3261,7 @@ class PlayState extends MusicBeatState
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if (daNote.isParent)
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if (daNote.isParent)
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{
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{
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health -= 0.30; // give a health punishment for failing a LN
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health -= 0.2; // give a health punishment for failing a LN
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trace("hold fell over at the start");
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trace("hold fell over at the start");
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for (i in daNote.children)
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for (i in daNote.children)
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{
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{
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@ -3277,7 +3277,7 @@ class PlayState extends MusicBeatState
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&& daNote.sustainActive
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&& daNote.sustainActive
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&& daNote.spotInLine != daNote.parent.children.length)
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&& daNote.spotInLine != daNote.parent.children.length)
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{
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{
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health -= 0.40; // give a health punishment for failing a LN
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health -= 0.25; // give a health punishment for failing a LN
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trace("hold fell over at " + daNote.spotInLine);
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trace("hold fell over at " + daNote.spotInLine);
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for (i in daNote.parent.children)
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for (i in daNote.parent.children)
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{
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{
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@ -3576,7 +3576,7 @@ class PlayState extends MusicBeatState
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totalNotesHit += 0.75;
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totalNotesHit += 0.75;
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case 'sick':
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case 'sick':
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if (health < 2)
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if (health < 2)
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health += 0.04;
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health += 0.02;
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if (FlxG.save.data.accuracyMod == 0)
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if (FlxG.save.data.accuracyMod == 0)
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totalNotesHit += 1;
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totalNotesHit += 1;
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sicks++;
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sicks++;
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