miss sfx option
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@ -4035,9 +4035,12 @@ class PlayState extends MusicBeatState
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else
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songScore -= 10;
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FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
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// FlxG.sound.play(Paths.sound('missnote1'), 1, false);
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// FlxG.log.add('played imss note');
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if(FlxG.save.data.missSounds)
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{
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FlxG.sound.play(Paths.soundRandom('missnote', 1, 3), FlxG.random.float(0.1, 0.2));
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// FlxG.sound.play(Paths.sound('missnote1'), 1, false);
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// FlxG.log.add('played imss note');
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}
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// Hole switch statement replaced with a single line :)
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boyfriend.playAnim('sing' + dataSuffix[direction] + 'miss', true);
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