game over in progress

This commit is contained in:
Cameron Taylor
2021-01-30 07:16:51 -05:00
parent cdb93eb845
commit a6cd1df991
11 changed files with 164 additions and 5 deletions

View File

@ -385,6 +385,23 @@ class Character extends FlxSprite
antialiasing = false;
flipX = true;
case 'bf-pixel-dead':
frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/bfPixelsDEAD.png', 'assets/images/weeb/bfPixelsDEAD.xml');
animation.addByPrefix('singUP', "BF Dies pixel", 24, false);
animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false);
animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
animation.play('firstDeath');
addOffset('firstDeath');
addOffset('deathLoop');
addOffset('deathConfirm');
// pixel bullshit
setGraphicSize(Std.int(width * 6));
updateHitbox();
antialiasing = false;
flipX = true;
case 'senpai':
frames = FlxAtlasFrames.fromSparrow('assets/images/weeb/senpai.png', 'assets/images/weeb/senpai.xml');
animation.addByPrefix('idle', 'Senpai Idle', 24, false);