Merge pull request #341 from ActualMandM/kade-fixes
several fixes & changes
Before Width: | Height: | Size: 4.8 MiB After Width: | Height: | Size: 4.8 MiB |
Before Width: | Height: | Size: 1.1 MiB After Width: | Height: | Size: 1.1 MiB |
Before Width: | Height: | Size: 5.7 MiB After Width: | Height: | Size: 5.7 MiB |
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 1.5 MiB After Width: | Height: | Size: 1.5 MiB |
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 1.7 MiB After Width: | Height: | Size: 1.7 MiB |
Before Width: | Height: | Size: 473 KiB After Width: | Height: | Size: 473 KiB |
Before Width: | Height: | Size: 34 KiB After Width: | Height: | Size: 34 KiB |
Before Width: | Height: | Size: 117 KiB After Width: | Height: | Size: 117 KiB |
Before Width: | Height: | Size: 1.9 MiB After Width: | Height: | Size: 1.9 MiB |
Before Width: | Height: | Size: 4.6 MiB After Width: | Height: | Size: 4.6 MiB |
Before Width: | Height: | Size: 23 KiB After Width: | Height: | Size: 23 KiB |
Before Width: | Height: | Size: 3.3 MiB After Width: | Height: | Size: 3.3 MiB |
Before Width: | Height: | Size: 4.8 MiB After Width: | Height: | Size: 4.8 MiB |
Before Width: | Height: | Size: 852 KiB After Width: | Height: | Size: 852 KiB |
Before Width: | Height: | Size: 89 KiB After Width: | Height: | Size: 89 KiB |
Before Width: | Height: | Size: 212 KiB After Width: | Height: | Size: 212 KiB |
Before Width: | Height: | Size: 698 KiB After Width: | Height: | Size: 698 KiB |
@ -32,7 +32,7 @@ class Character extends FlxSprite
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||||
{
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case 'gf':
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// GIRLFRIEND CODE
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tex = Paths.getSparrowAtlas('GF_assets');
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tex = Paths.getSparrowAtlas('characters/GF_assets');
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frames = tex;
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animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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@ -63,7 +63,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-christmas':
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tex = Paths.getSparrowAtlas('christmas/gfChristmas','week5');
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tex = Paths.getSparrowAtlas('characters/gfChristmas');
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frames = tex;
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animation.addByPrefix('cheer', 'GF Cheer', 24, false);
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animation.addByPrefix('singLEFT', 'GF left note', 24, false);
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@ -94,7 +94,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-car':
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tex = Paths.getSparrowAtlas('gfCar','week4');
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tex = Paths.getSparrowAtlas('characters/gfCar');
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frames = tex;
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animation.addByIndices('singUP', 'GF Dancing Beat Hair blowing CAR', [0], "", 24, false);
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animation.addByIndices('danceLeft', 'GF Dancing Beat Hair blowing CAR', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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@ -107,7 +107,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'gf-pixel':
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tex = Paths.getSparrowAtlas('weeb/gfPixel','week6');
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tex = Paths.getSparrowAtlas('characters/gfPixel');
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frames = tex;
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animation.addByIndices('singUP', 'GF IDLE', [2], "", 24, false);
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animation.addByIndices('danceLeft', 'GF IDLE', [30, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14], "", 24, false);
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@ -124,7 +124,7 @@ class Character extends FlxSprite
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case 'dad':
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// DAD ANIMATION LOADING CODE
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tex = Paths.getSparrowAtlas('DADDY_DEAREST','shared');
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tex = Paths.getSparrowAtlas('characters/DADDY_DEAREST');
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frames = tex;
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animation.addByPrefix('idle', 'Dad idle dance', 24);
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animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
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@ -140,7 +140,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'spooky':
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tex = Paths.getSparrowAtlas('spooky_kids_assets','week2');
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tex = Paths.getSparrowAtlas('characters/spooky_kids_assets');
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frames = tex;
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animation.addByPrefix('singUP', 'spooky UP NOTE', 24, false);
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animation.addByPrefix('singDOWN', 'spooky DOWN note', 24, false);
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@ -159,7 +159,7 @@ class Character extends FlxSprite
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playAnim('danceRight');
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case 'mom':
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tex = Paths.getSparrowAtlas('Mom_Assets','week4');
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tex = Paths.getSparrowAtlas('characters/Mom_Assets');
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frames = tex;
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animation.addByPrefix('idle', "Mom Idle", 24, false);
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@ -179,7 +179,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'mom-car':
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tex = Paths.getSparrowAtlas('momCar','week4');
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tex = Paths.getSparrowAtlas('characters/momCar');
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frames = tex;
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animation.addByPrefix('idle', "Mom Idle", 24, false);
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@ -198,7 +198,7 @@ class Character extends FlxSprite
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playAnim('idle');
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case 'monster':
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tex = Paths.getSparrowAtlas('Monster_Assets','week2');
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tex = Paths.getSparrowAtlas('characters/Monster_Assets');
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frames = tex;
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animation.addByPrefix('idle', 'monster idle', 24, false);
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animation.addByPrefix('singUP', 'monster up note', 24, false);
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@ -213,7 +213,7 @@ class Character extends FlxSprite
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addOffset("singDOWN", -30, -40);
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playAnim('idle');
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case 'monster-christmas':
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tex = Paths.getSparrowAtlas('christmas/monsterChristmas','week5');
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tex = Paths.getSparrowAtlas('characters/monsterChristmas');
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frames = tex;
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animation.addByPrefix('idle', 'monster idle', 24, false);
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animation.addByPrefix('singUP', 'monster up note', 24, false);
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@ -228,7 +228,7 @@ class Character extends FlxSprite
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addOffset("singDOWN", -40, -94);
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playAnim('idle');
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case 'pico':
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tex = Paths.getSparrowAtlas('Pico_FNF_assetss','week3');
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tex = Paths.getSparrowAtlas('characters/Pico_FNF_assetss');
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frames = tex;
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animation.addByPrefix('idle', "Pico Idle Dance", 24);
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animation.addByPrefix('singUP', 'pico Up note0', 24, false);
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@ -267,7 +267,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf':
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var tex = Paths.getSparrowAtlas('BOYFRIEND','shared');
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var tex = Paths.getSparrowAtlas('characters/BOYFRIEND');
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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@ -306,7 +306,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-christmas':
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var tex = Paths.getSparrowAtlas('christmas/bfChristmas','week5');
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var tex = Paths.getSparrowAtlas('characters/bfChristmas');
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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@ -334,7 +334,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-car':
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var tex = Paths.getSparrowAtlas('bfCar','week4');
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var tex = Paths.getSparrowAtlas('characters/bfCar');
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frames = tex;
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animation.addByPrefix('idle', 'BF idle dance', 24, false);
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animation.addByPrefix('singUP', 'BF NOTE UP0', 24, false);
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@ -359,7 +359,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-pixel':
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frames = Paths.getSparrowAtlas('weeb/bfPixel','week6');
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frames = Paths.getSparrowAtlas('characters/bfPixel');
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animation.addByPrefix('idle', 'BF IDLE', 24, false);
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animation.addByPrefix('singUP', 'BF UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'BF LEFT NOTE', 24, false);
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@ -392,7 +392,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'bf-pixel-dead':
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frames = Paths.getSparrowAtlas('weeb/bfPixelsDEAD','week6');
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frames = Paths.getSparrowAtlas('characters/bfPixelsDEAD');
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animation.addByPrefix('singUP', "BF Dies pixel", 24, false);
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animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false);
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animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
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@ -410,7 +410,7 @@ class Character extends FlxSprite
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flipX = true;
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case 'senpai':
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frames = Paths.getSparrowAtlas('weeb/senpai','week6');
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frames = Paths.getSparrowAtlas('characters/senpai');
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animation.addByPrefix('idle', 'Senpai Idle', 24, false);
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animation.addByPrefix('singUP', 'SENPAI UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'SENPAI LEFT NOTE', 24, false);
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@ -430,7 +430,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'senpai-angry':
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frames = Paths.getSparrowAtlas('weeb/senpai','week6');
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frames = Paths.getSparrowAtlas('characters/senpai');
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animation.addByPrefix('idle', 'Angry Senpai Idle', 24, false);
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animation.addByPrefix('singUP', 'Angry Senpai UP NOTE', 24, false);
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animation.addByPrefix('singLEFT', 'Angry Senpai LEFT NOTE', 24, false);
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@ -450,7 +450,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'spirit':
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frames = Paths.getPackerAtlas('weeb/spirit','week6');
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frames = Paths.getPackerAtlas('characters/spirit');
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animation.addByPrefix('idle', "idle spirit_", 24, false);
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animation.addByPrefix('singUP', "up_", 24, false);
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animation.addByPrefix('singRIGHT', "right_", 24, false);
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@ -471,7 +471,7 @@ class Character extends FlxSprite
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antialiasing = false;
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case 'parents-christmas':
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frames = Paths.getSparrowAtlas('christmas/mom_dad_christmas_assets','week5');
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frames = Paths.getSparrowAtlas('characters/mom_dad_christmas_assets');
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animation.addByPrefix('idle', 'Parent Christmas Idle', 24, false);
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animation.addByPrefix('singUP', 'Parent Up Note Dad', 24, false);
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animation.addByPrefix('singDOWN', 'Parent Down Note Dad', 24, false);
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@ -88,12 +88,8 @@ class ChartingState extends MusicBeatState
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var leftIcon:HealthIcon;
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var rightIcon:HealthIcon;
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var leftIconChar:String;
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var rightIconChar:String;
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private var lastNote:Note;
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override function create()
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{
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curSection = lastSection;
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@ -119,21 +115,6 @@ class ChartingState extends MusicBeatState
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gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
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add(gridBG);
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leftIconChar = _song.player1;
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rightIconChar = _song.player2;
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leftIcon = new HealthIcon(leftIconChar);
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rightIcon = new HealthIcon(rightIconChar);
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leftIcon.scrollFactor.set(1, 1);
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rightIcon.scrollFactor.set(1, 1);
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leftIcon.setGraphicSize(0, 45);
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rightIcon.setGraphicSize(0, 45);
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add(leftIcon);
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add(rightIcon);
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leftIcon.setPosition(0, -100);
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rightIcon.setPosition(gridBG.width / 2, -100);
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gridBlackLine = new FlxSprite(gridBG.x + gridBG.width / 2).makeGraphic(2, Std.int(gridBG.height), FlxColor.BLACK);
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add(gridBlackLine);
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@ -156,6 +137,20 @@ class ChartingState extends MusicBeatState
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Conductor.changeBPM(_song.bpm);
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Conductor.mapBPMChanges(_song);
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leftIcon = new HealthIcon(_song.player1);
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rightIcon = new HealthIcon(_song.player2);
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leftIcon.scrollFactor.set(1, 1);
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rightIcon.scrollFactor.set(1, 1);
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leftIcon.setGraphicSize(0, 45);
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rightIcon.setGraphicSize(0, 45);
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add(leftIcon);
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add(rightIcon);
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leftIcon.setPosition(0, -100);
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rightIcon.setPosition(gridBG.width / 2, -100);
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bpmTxt = new FlxText(1000, 50, 0, "", 16);
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bpmTxt.scrollFactor.set();
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add(bpmTxt);
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@ -305,14 +300,11 @@ class ChartingState extends MusicBeatState
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var tab_group_assets = new FlxUI(null, UI_box);
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tab_group_assets.name = "Assets";
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tab_group_assets.add(player1DropDown);
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tab_group_assets.add(player2DropDown);
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tab_group_assets.add(noteStyleDropDown);
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tab_group_assets.add(gfVersionDropDown);
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tab_group_assets.add(stageDropDown);
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tab_group_assets.add(noteStyleDropDown);
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tab_group_assets.add(player1DropDown);
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tab_group_assets.add(player2DropDown);
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UI_box.addGroup(tab_group_song);
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UI_box.addGroup(tab_group_assets);
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@ -477,9 +469,6 @@ class ChartingState extends MusicBeatState
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{
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case 'Must hit section':
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_song.notes[curSection].mustHitSection = check.checked;
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updateHeads();
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case 'Change BPM':
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_song.notes[curSection].changeBPM = check.checked;
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FlxG.log.add('changed bpm shit');
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@ -564,6 +553,8 @@ class ChartingState extends MusicBeatState
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override function update(elapsed:Float)
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{
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updateHeads();
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curStep = recalculateSteps();
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if (FlxG.keys.justPressed.ALT && UI_box.selected_tab == 0)
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@ -752,7 +743,7 @@ class ChartingState extends MusicBeatState
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PlayState.SONG = _song;
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FlxG.sound.music.stop();
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vocals.stop();
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FlxG.switchState(new PlayState());
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LoadingState.loadAndSwitchState(new PlayState());
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}
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if (FlxG.keys.justPressed.E)
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@ -1022,21 +1013,19 @@ class ChartingState extends MusicBeatState
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check_altAnim.checked = sec.altAnim;
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||||
check_changeBPM.checked = sec.changeBPM;
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||||
stepperSectionBPM.value = sec.bpm;
|
||||
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updateHeads();
|
||||
}
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||||
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||||
function updateHeads():Void
|
||||
{
|
||||
if (check_mustHitSection.checked)
|
||||
{
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||||
leftIcon.animation.play(leftIconChar);
|
||||
rightIcon.animation.play(rightIconChar);
|
||||
leftIcon.animation.play(_song.player1);
|
||||
rightIcon.animation.play(_song.player2);
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||||
}
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||||
else
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||||
{
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||||
leftIcon.animation.play(rightIconChar);
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||||
rightIcon.animation.play(leftIconChar);
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||||
leftIcon.animation.play(_song.player2);
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||||
rightIcon.animation.play(_song.player1);
|
||||
}
|
||||
}
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||||
|
||||
@ -1266,13 +1255,13 @@ class ChartingState extends MusicBeatState
|
||||
function loadJson(song:String):Void
|
||||
{
|
||||
PlayState.SONG = Song.loadFromJson(song.toLowerCase(), song.toLowerCase());
|
||||
FlxG.resetState();
|
||||
LoadingState.loadAndSwitchState(new ChartingState());
|
||||
}
|
||||
|
||||
function loadAutosave():Void
|
||||
{
|
||||
PlayState.SONG = Song.parseJSONshit(FlxG.save.data.autosave);
|
||||
FlxG.resetState();
|
||||
LoadingState.loadAndSwitchState(new ChartingState());
|
||||
}
|
||||
|
||||
function autosaveSong():Void
|
||||
|
@ -15,7 +15,7 @@ class HealthIcon extends FlxSprite
|
||||
|
||||
loadGraphic(Paths.image('iconGrid'), true, 150, 150);
|
||||
|
||||
|
||||
antialiasing = true;
|
||||
animation.add('bf', [0, 1], 0, false, isPlayer);
|
||||
animation.add('bf-car', [0, 1], 0, false, isPlayer);
|
||||
animation.add('bf-christmas', [0, 1], 0, false, isPlayer);
|
||||
@ -38,16 +38,13 @@ class HealthIcon extends FlxSprite
|
||||
animation.add('monster', [19, 20], 0, false, isPlayer);
|
||||
animation.add('monster-christmas', [19, 20], 0, false, isPlayer);
|
||||
animation.play(char);
|
||||
switch(char){
|
||||
case 'bf-pixel' | 'senpai' | 'senpai-angry' | 'spirit' | 'gf-pixel':
|
||||
{
|
||||
|
||||
}
|
||||
default:
|
||||
switch(char)
|
||||
{
|
||||
antialiasing = true;
|
||||
}
|
||||
case 'bf-pixel' | 'senpai' | 'senpai-angry' | 'spirit' | 'gf-pixel':
|
||||
antialiasing = false;
|
||||
}
|
||||
|
||||
scrollFactor.set();
|
||||
}
|
||||
|
||||
|
@ -1110,7 +1110,9 @@ class PlayState extends MusicBeatState
|
||||
|
||||
var luaWiggles:Array<WiggleEffect> = [];
|
||||
|
||||
#if windows
|
||||
public static var luaModchart:ModchartState = null;
|
||||
#end
|
||||
|
||||
function startCountdown():Void
|
||||
{
|
||||
@ -1808,11 +1810,13 @@ class PlayState extends MusicBeatState
|
||||
if (FlxG.keys.justPressed.EIGHT)
|
||||
{
|
||||
FlxG.switchState(new AnimationDebug(SONG.player2));
|
||||
#if windows
|
||||
if (luaModchart != null)
|
||||
{
|
||||
luaModchart.die();
|
||||
luaModchart = null;
|
||||
}
|
||||
#end
|
||||
}
|
||||
|
||||
#end
|
||||
|