hard mode lol

This commit is contained in:
Cameron Taylor
2020-11-06 19:39:21 -08:00
parent 9feb12a5a1
commit a71abb5772
5 changed files with 15 additions and 4 deletions

View File

@ -849,7 +849,10 @@ class PlayState extends MusicBeatState
difficulty = '-easy';
if (storyDifficulty == 2)
difficulty == '-hard';
difficulty = '-hard';
trace('LOADING NEXT SONG');
trace(PlayState.storyPlaylist[0].toLowerCase() + difficulty);
PlayState.SONG = Song.loadFromJson(PlayState.storyPlaylist[0].toLowerCase() + difficulty, PlayState.storyPlaylist[0]);
FlxG.switchState(new PlayState());