diff --git a/source/PlayState.hx b/source/PlayState.hx index ad01f6b..17fd3ac 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -194,7 +194,7 @@ class PlayState extends MusicBeatState var notesHitArray:Array = []; var currentFrames:Int = 0; - var idleToBeat:Bool = true; // change if bf and dad would idle to the beat of the song + var idleToBeat:Bool = false; // change if bf and dad would idle to the beat of the song var idleBeat:Int = 4; // how frequently bf and dad would play their idle animation(1 - every beat, 2 - every 2 beats and so on) public var dialogue:Array = ['dad:blah blah blah', 'bf:coolswag']; @@ -3943,7 +3943,6 @@ class PlayState extends MusicBeatState { playerStrums.forEach(function(spr:FlxSprite) { - trace(Math.abs(daNote.noteData)); if (Math.abs(daNote.noteData) == spr.ID) { spr.animation.play('confirm', true);