Merge pull request #34 from WorstAquaPlayer/master
Fix some saving issues
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commit
b215f5bf2a
@ -121,6 +121,7 @@ class OptionsMenu extends MusicBeatState
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FlxG.switchState(new LoadReplayState());
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FlxG.switchState(new LoadReplayState());
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}
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}
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}
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}
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FlxG.save.flush();
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}
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}
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var isSettingControl:Bool = false;
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var isSettingControl:Bool = false;
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@ -66,6 +66,8 @@ class TitleState extends MusicBeatState
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trace('NEWGROUNDS LOL');
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trace('NEWGROUNDS LOL');
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#end
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#end
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FlxG.save.bind('funkin', 'ninjamuffin99');
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if (FlxG.save.data.newInput == null)
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if (FlxG.save.data.newInput == null)
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FlxG.save.data.newInput = true;
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FlxG.save.data.newInput = true;
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@ -78,7 +80,11 @@ class TitleState extends MusicBeatState
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if (FlxG.save.data.accuracyDisplay == null)
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if (FlxG.save.data.accuracyDisplay == null)
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FlxG.save.data.accuracyDisplay = true;
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FlxG.save.data.accuracyDisplay = true;
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FlxG.save.bind('funkin', 'ninjamuffin99');
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if (FlxG.save.data.accuracyDisplay == null)
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FlxG.save.data.accuracyDisplay = true;
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if (FlxG.save.data.offset == null)
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FlxG.save.data.offset = 0;
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Highscore.load();
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Highscore.load();
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