I added a lot idk
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@ -224,8 +224,8 @@ class Alphabet extends FlxSpriteGroup
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{
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var scaledY = FlxMath.remapToRange(targetY, 0, 1, 0, 1.3);
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y = FlxMath.lerp(y, (scaledY * 120) + (FlxG.height * 0.48), 0.16);
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x = FlxMath.lerp(x, (targetY * 20) + 90, 0.16);
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y = FlxMath.lerp(y, (scaledY * 120) + (FlxG.height * 0.48), 0.30);
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x = FlxMath.lerp(x, (targetY * 20) + 90, 0.30);
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}
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super.update(elapsed);
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