I added a lot idk
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@ -36,7 +36,7 @@ class MenuItem extends FlxSpriteGroup
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override function update(elapsed:Float)
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{
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super.update(elapsed);
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y = FlxMath.lerp(y, (targetY * 120) + 480, 0.17);
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y = FlxMath.lerp(y, (targetY * 120) + 480, 0.17 * (60 / FlxG.save.data.fpsCap));
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if (isFlashing)
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flashingInt += 1;
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