From b4252e3d568f28ba2de95ea2bb1874143b6387e3 Mon Sep 17 00:00:00 2001 From: KadeDev Date: Mon, 22 Mar 2021 14:05:02 -0700 Subject: [PATCH] accuracy is now 100% based (get it???????) --- source/MainMenuState.hx | 2 +- source/PlayState.hx | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/source/MainMenuState.hx b/source/MainMenuState.hx index 1d0284c..769bda0 100644 --- a/source/MainMenuState.hx +++ b/source/MainMenuState.hx @@ -36,7 +36,7 @@ class MainMenuState extends MusicBeatState var newGaming2:FlxText; var newInput:Bool = true; - public static var kadeEngineVer:String = "1.2.2"; + public static var kadeEngineVer:String = "1.3"; public static var gameVer:String = "0.2.7.1"; var magenta:FlxSprite; diff --git a/source/PlayState.hx b/source/PlayState.hx index 85ba332..4cde234 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -2107,7 +2107,7 @@ class PlayState extends MusicBeatState sicks++; } - trace('Wife accuracy loss: ' + wife + ' | Rating: ' + daRating + ' | Score: ' + score + ' | Weight: ' + (1 - wife)); + // trace('Wife accuracy loss: ' + wife + ' | Rating: ' + daRating + ' | Score: ' + score + ' | Weight: ' + (1 - wife)); if (daRating != 'shit' || daRating != 'bad') {