optimization setting
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@ -237,7 +237,7 @@ class HitGraph extends Sprite
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/*if (i == 0)
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gfx.moveTo(graphX, _axis.y + pointY);*/
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gfx.drawRect(graphX + fitX(history[i][2]), pointY,4,4);
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gfx.drawRect(fitX(history[i][2]), pointY,4,4);
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gfx.endFill();
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}
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