This commit is contained in:
KadeDeveloper 2021-07-19 21:19:43 -07:00
commit b85ebd596c
7 changed files with 118 additions and 81 deletions

View File

@ -407,7 +407,7 @@ class Character extends FlxSprite
public function loadOffsetFile(character:String)
{
var offset:Array<String> = CoolUtil.coolTextFile(Paths.txt('images/characters/' + character + "Offsets"));
var offset:Array<String> = CoolUtil.coolTextFile(Paths.txt('images/characters/' + character + "Offsets", 'shared'));
for (i in 0...offset.length)
{
@ -452,13 +452,13 @@ class Character extends FlxSprite
/**
* FOR GF DANCING SHIT
*/
public function dance()
public function dance(forced:Bool = false)
{
if (!debugMode)
{
switch (curCharacter)
{
case 'gf':
case 'gf' | 'gf-christmas' | 'gf-car' | 'gf-pixel':
if (!animation.curAnim.name.startsWith('hair'))
{
danced = !danced;
@ -468,39 +468,6 @@ class Character extends FlxSprite
else
playAnim('danceLeft');
}
case 'gf-christmas':
if (!animation.curAnim.name.startsWith('hair'))
{
danced = !danced;
if (danced)
playAnim('danceRight');
else
playAnim('danceLeft');
}
case 'gf-car':
if (!animation.curAnim.name.startsWith('hair'))
{
danced = !danced;
if (danced)
playAnim('danceRight');
else
playAnim('danceLeft');
}
case 'gf-pixel':
if (!animation.curAnim.name.startsWith('hair'))
{
danced = !danced;
if (danced)
playAnim('danceRight');
else
playAnim('danceLeft');
}
case 'spooky':
danced = !danced;
@ -509,7 +476,7 @@ class Character extends FlxSprite
else
playAnim('danceLeft');
default:
playAnim('idle');
playAnim('idle', forced);
}
}
}

View File

@ -52,7 +52,7 @@ class GameplayCustomizeState extends MusicBeatState
curt = new FlxSprite(-500, -300).loadGraphic(Paths.image('stagecurtains','shared'));
front = new FlxSprite(-650, 600).loadGraphic(Paths.image('stagefront','shared'));
Conductor.changeBPM(102);
//Conductor.changeBPM(102);
persistentUpdate = true;
super.create();
@ -193,8 +193,9 @@ class GameplayCustomizeState extends MusicBeatState
{
super.beatHit();
bf.playAnim('idle');
dad.dance();
bf.playAnim('idle', true);
dad.dance(true);
gf.dance();
FlxG.camera.zoom += 0.015;
camHUD.zoom += 0.010;

View File

@ -53,7 +53,7 @@ class Paths
return 'assets/$file';
}
inline static public function file(file:String, type:AssetType = TEXT, ?library:String)
inline static public function file(file:String, ?library:String, type:AssetType = TEXT)
{
return getPath(file, type, library);
}
@ -142,7 +142,7 @@ class Paths
return null;
#end
else
return FlxAtlasFrames.fromSparrow(image('characters/$key'), file('images/characters/$key.xml'));
return FlxAtlasFrames.fromSparrow(image('characters/$key', library), file('images/characters/$key.xml', library));
return FlxAtlasFrames.fromSparrow(image(key, library), file('images/$key.xml', library));
}
@ -169,7 +169,7 @@ class Paths
return null;
#end
else
return FlxAtlasFrames.fromSpriteSheetPacker(image('characters/$key'), file('images/characters/$key.txt'));
return FlxAtlasFrames.fromSpriteSheetPacker(image('characters/$key'), file('images/characters/$key.txt', library));
return FlxAtlasFrames.fromSpriteSheetPacker(image(key, library), file('images/$key.txt', library));
}
}

View File

@ -269,6 +269,8 @@ class PauseSubState extends MusicBeatSubstate
function changeSelection(change:Int = 0):Void
{
curSelected += change;
FlxG.sound.play(Paths.sound('scrollMenu'), 0.4);
if (curSelected < 0)
curSelected = menuItems.length - 1;
@ -292,4 +294,4 @@ class PauseSubState extends MusicBeatSubstate
}
}
}
}
}

View File

@ -100,6 +100,7 @@ class PlayState extends MusicBeatState
public static var rep:Replay;
public static var loadRep:Bool = false;
public static var inResults:Bool = false;
public static var noteBools:Array<Bool> = [false, false, false, false];
@ -185,6 +186,8 @@ class PlayState extends MusicBeatState
var notesHitArray:Array<Date> = [];
var currentFrames:Int = 0;
var idleToBeat:Bool = true; // change if bf and dad would idle to the beat of the song
var idleBeat:Int = 1; // how frequently bf and dad would play their idle animation(1 - every beat, 2 - every 2 beats and so on)
public var dialogue:Array<String> = ['dad:blah blah blah', 'bf:coolswag'];
@ -226,6 +229,7 @@ class PlayState extends MusicBeatState
var funneEffect:FlxSprite;
var inCutscene:Bool = false;
var usedTimeTravel:Bool = false;
public static var repPresses:Int = 0;
public static var repReleases:Int = 0;
@ -293,6 +297,7 @@ class PlayState extends MusicBeatState
highestCombo = 0;
repPresses = 0;
repReleases = 0;
inResults = false;
PlayStateChangeables.useDownscroll = FlxG.save.data.downscroll;
PlayStateChangeables.safeFrames = FlxG.save.data.frames;
@ -2453,6 +2458,45 @@ class PlayState extends MusicBeatState
}
#end
}
if(FlxG.keys.justPressed.TWO) { //Go 10 seconds into the future, credit: Shadow Mario#9396
if (!usedTimeTravel && Conductor.songPosition + 10000 < FlxG.sound.music.length)
{
usedTimeTravel = true;
FlxG.sound.music.pause();
vocals.pause();
Conductor.songPosition += 10000;
notes.forEachAlive(function(daNote:Note)
{
if(daNote.strumTime - 500 < Conductor.songPosition) {
daNote.active = false;
daNote.visible = false;
daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
}
});
for (i in 0...unspawnNotes.length) {
var daNote:Note = unspawnNotes[0];
if(daNote.strumTime - 500 >= Conductor.songPosition) {
break;
}
unspawnNotes.splice(unspawnNotes.indexOf(daNote), 1);
}
FlxG.sound.music.time = Conductor.songPosition;
FlxG.sound.music.play();
vocals.time = Conductor.songPosition;
vocals.play();
new FlxTimer().start(0.5, function(tmr:FlxTimer)
{
usedTimeTravel = false;
});
}
}
#end
if (startingSong)
@ -2713,34 +2757,39 @@ class PlayState extends MusicBeatState
if (health <= 0)
{
boyfriend.stunned = true;
if (!usedTimeTravel)
{
boyfriend.stunned = true;
persistentUpdate = false;
persistentDraw = false;
paused = true;
persistentUpdate = false;
persistentDraw = false;
paused = true;
vocals.stop();
FlxG.sound.music.stop();
vocals.stop();
FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
#if windows
// Game Over doesn't get his own variable because it's only used here
DiscordClient.changePresence("GAME OVER -- "
+ SONG.song
+ " ("
+ storyDifficultyText
+ ") "
+ Ratings.GenerateLetterRank(accuracy),
"\nAcc: "
+ HelperFunctions.truncateFloat(accuracy, 2)
+ "% | Score: "
+ songScore
+ " | Misses: "
+ misses, iconRPC);
#end
#if windows
// Game Over doesn't get his own variable because it's only used here
DiscordClient.changePresence("GAME OVER -- "
+ SONG.song
+ " ("
+ storyDifficultyText
+ ") "
+ Ratings.GenerateLetterRank(accuracy),
"\nAcc: "
+ HelperFunctions.truncateFloat(accuracy, 2)
+ "% | Score: "
+ songScore
+ " | Misses: "
+ misses, iconRPC);
#end
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
else
health = 1;
}
if (FlxG.save.data.resetButton)
{
@ -3192,10 +3241,17 @@ class PlayState extends MusicBeatState
FlxG.sound.music.stop();
vocals.stop();
if (FlxG.save.data.scoreScreen)
{
openSubState(new ResultsScreen());
new FlxTimer().start(1, function(tmr:FlxTimer)
{
inResults = true;
});
}
else
{
FlxG.sound.playMusic(Paths.music('freakyMenu'));
Conductor.changeBPM(102);
FlxG.switchState(new StoryMenuState());
}
@ -3262,8 +3318,14 @@ class PlayState extends MusicBeatState
FlxG.sound.music.stop();
vocals.stop();
if (FlxG.save.data.scoreScreen)
if (FlxG.save.data.scoreScreen)
{
openSubState(new ResultsScreen());
new FlxTimer().start(1, function(tmr:FlxTimer)
{
inResults = true;
});
}
else
FlxG.switchState(new FreeplayState());
}
@ -4318,8 +4380,9 @@ class PlayState extends MusicBeatState
// Conductor.changeBPM(SONG.bpm);
// Dad doesnt interupt his own notes
if (SONG.notes[Math.floor(curStep / 16)].mustHitSection && dad.curCharacter != 'gf')
dad.dance();
if ((SONG.notes[Math.floor(curStep / 16)].mustHitSection || !dad.animation.curAnim.name.startsWith("sing")) && dad.curCharacter != 'gf')
if (curBeat % idleBeat == 0)
dad.dance(idleToBeat);
}
// FlxG.log.add('change bpm' + SONG.notes[Std.int(curStep / 16)].changeBPM);
wiggleShit.update(Conductor.crochet);
@ -4351,9 +4414,9 @@ class PlayState extends MusicBeatState
gf.dance();
}
if (!boyfriend.animation.curAnim.name.startsWith("sing"))
if (!boyfriend.animation.curAnim.name.startsWith("sing") && curBeat % idleBeat == 0)
{
boyfriend.playAnim('idle');
boyfriend.playAnim('idle', idleToBeat);
}
/*if (!dad.animation.curAnim.name.startsWith("sing"))

View File

@ -54,10 +54,13 @@ class ResultsScreen extends FlxSubState
background.scrollFactor.set();
add(background);
music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
music.volume = 0;
music.play(false, FlxG.random.int(0, Std.int(music.length / 2)));
FlxG.sound.list.add(music);
if (!PlayState.inResults)
{
music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
music.volume = 0;
music.play(false, FlxG.random.int(0, Std.int(music.length / 2)));
FlxG.sound.list.add(music);
}
background.alpha = 0;
@ -168,8 +171,8 @@ class ResultsScreen extends FlxSubState
override function update(elapsed:Float)
{
if (music.volume < 0.5)
music.volume += 0.01 * elapsed;
if (music != null && music.volume < 0.5)
music.volume += 0.01 * elapsed;
// keybinds
@ -194,6 +197,7 @@ class ResultsScreen extends FlxSubState
if (PlayState.isStoryMode)
{
FlxG.sound.playMusic(Paths.music('freakyMenu'));
Conductor.changeBPM(102);
FlxG.switchState(new MainMenuState());
}
else
@ -234,7 +238,6 @@ class ResultsScreen extends FlxSubState
PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.rep.replay.songDiff;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState());
}
@ -265,12 +268,12 @@ class ResultsScreen extends FlxSubState
var poop:String = Highscore.formatSong(songFormat, PlayState.storyDifficulty);
music.fadeOut(0.3);
if (music != null)
music.fadeOut(0.3);
PlayState.SONG = Song.loadFromJson(poop, PlayState.SONG.song);
PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.storyDifficulty;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState());
}

View File

@ -272,6 +272,7 @@ class TitleState extends MusicBeatState
// FlxG.sound.music.stop();
MainMenuState.firstStart = true;
MainMenuState.finishedFunnyMove = false;
new FlxTimer().start(2, function(tmr:FlxTimer)
{