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@ -1162,6 +1162,14 @@ class ChartingState extends MusicBeatState
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});
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});
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var clearSectionButton:FlxButton = new FlxButton(10, 150, "Clear Section", clearSection);
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var clearSectionButton:FlxButton = new FlxButton(10, 150, "Clear Section", clearSection);
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var startSection:FlxButton = new FlxButton(10, 85, "Play Here", function() {
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PlayState.SONG = _song;
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FlxG.sound.music.stop();
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if (!PlayState.isSM)
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vocals.stop();
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PlayState.startTime = lastUpdatedSection.startTime;
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LoadingState.loadAndSwitchState(new PlayState());
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});
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var swapSection:FlxButton = new FlxButton(10, 170, "Swap Section", function()
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var swapSection:FlxButton = new FlxButton(10, 170, "Swap Section", function()
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{
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{
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@ -1234,6 +1242,7 @@ class ChartingState extends MusicBeatState
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tab_group_section.add(copyButton);
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tab_group_section.add(copyButton);
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tab_group_section.add(clearSectionButton);
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tab_group_section.add(clearSectionButton);
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tab_group_section.add(swapSection);
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tab_group_section.add(swapSection);
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tab_group_section.add(startSection);
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UI_box.addGroup(tab_group_section);
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UI_box.addGroup(tab_group_section);
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}
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}
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@ -104,6 +104,7 @@ class GameOverSubstate extends MusicBeatSubstate
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{
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{
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if (!isEnding)
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if (!isEnding)
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{
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{
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PlayState.startTime = 0;
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isEnding = true;
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isEnding = true;
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bf.playAnim('deathConfirm', true);
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bf.playAnim('deathConfirm', true);
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FlxG.sound.music.stop();
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FlxG.sound.music.stop();
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@ -214,6 +214,7 @@ class PauseSubState extends MusicBeatSubstate
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case "Resume":
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case "Resume":
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close();
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close();
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case "Restart Song":
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case "Restart Song":
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PlayState.startTime = 0;
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if (PlayState.instance.useVideo)
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if (PlayState.instance.useVideo)
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{
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{
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GlobalVideo.get().stop();
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GlobalVideo.get().stop();
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@ -222,6 +223,7 @@ class PauseSubState extends MusicBeatSubstate
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}
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}
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FlxG.resetState();
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FlxG.resetState();
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case "Exit to menu":
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case "Exit to menu":
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PlayState.startTime = 0;
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if (PlayState.instance.useVideo)
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if (PlayState.instance.useVideo)
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{
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{
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GlobalVideo.get().stop();
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GlobalVideo.get().stop();
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