@ -101,7 +101,10 @@ class StoryMenuState extends MusicBeatState
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if (FlxG.sound.music != null)
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{
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if (!FlxG.sound.music.playing)
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{
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FlxG.sound.playMusic(Paths.music('freakyMenu'));
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Conductor.changeBPM(102);
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}
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||||
}
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||||
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||||
persistentUpdate = persistentDraw = true;
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||||
|
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