improve antialiasing option

i was tired when i made the original so i improved it.
This commit is contained in:
CyndaquilDAC
2021-08-03 16:17:40 -05:00
parent c36af0785b
commit bf96409d8a
20 changed files with 80 additions and 220 deletions

View File

@@ -67,10 +67,7 @@ class MainMenuState extends MusicBeatState
bg.setGraphicSize(Std.int(bg.width * 1.1));
bg.updateHitbox();
bg.screenCenter();
if(FlxG.save.data.antialiasing)
{
bg.antialiasing = true;
}
bg.antialiasing = FlxG.save.data.antialiasing;
add(bg);
camFollow = new FlxObject(0, 0, 1, 1);
@@ -83,10 +80,7 @@ class MainMenuState extends MusicBeatState
magenta.updateHitbox();
magenta.screenCenter();
magenta.visible = false;
if(FlxG.save.data.antialiasing)
{
magenta.antialiasing = true;
}
magenta.antialiasing = FlxG.save.data.antialiasing;
magenta.color = 0xFFfd719b;
add(magenta);
// magenta.scrollFactor.set();
@@ -107,10 +101,7 @@ class MainMenuState extends MusicBeatState
menuItem.screenCenter(X);
menuItems.add(menuItem);
menuItem.scrollFactor.set();
if(FlxG.save.data.antialiasing)
{
menuItem.antialiasing = true;
}
menuItem.antialiasing = FlxG.save.data.antialiasing;
if (firstStart)
FlxTween.tween(menuItem,{y: 60 + (i * 160)},1 + (i * 0.25) ,{ease: FlxEase.expoInOut, onComplete: function(flxTween:FlxTween)
{