healthicons now match the song's character
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9fdb65a482
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bfb9ed5804
@ -90,13 +90,29 @@ class ChartingState extends MusicBeatState
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override function create()
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override function create()
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{
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{
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if (PlayState.SONG != null)
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_song = PlayState.SONG;
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else
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{
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_song = {
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song: 'Test',
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notes: [],
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bpm: 150,
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needsVoices: true,
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player1: 'bf',
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player2: 'dad',
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speed: 1,
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validScore: false
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};
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}
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curSection = lastSection;
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curSection = lastSection;
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gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
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gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
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add(gridBG);
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add(gridBG);
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leftIcon = new HealthIcon('bf');
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leftIcon = new HealthIcon(Song.SONG.player1);
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rightIcon = new HealthIcon('dad');
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rightIcon = new HealthIcon(Song.SONG.player2);
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leftIcon.scrollFactor.set(1, 1);
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leftIcon.scrollFactor.set(1, 1);
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rightIcon.scrollFactor.set(1, 1);
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rightIcon.scrollFactor.set(1, 1);
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@ -115,22 +131,6 @@ class ChartingState extends MusicBeatState
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curRenderedNotes = new FlxTypedGroup<Note>();
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curRenderedNotes = new FlxTypedGroup<Note>();
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curRenderedSustains = new FlxTypedGroup<FlxSprite>();
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curRenderedSustains = new FlxTypedGroup<FlxSprite>();
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if (PlayState.SONG != null)
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_song = PlayState.SONG;
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else
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{
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_song = {
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song: 'Test',
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notes: [],
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bpm: 150,
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needsVoices: true,
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player1: 'bf',
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player2: 'dad',
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speed: 1,
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validScore: false
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};
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}
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FlxG.mouse.visible = true;
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FlxG.mouse.visible = true;
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FlxG.save.bind('funkin', 'ninjamuffin99');
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FlxG.save.bind('funkin', 'ninjamuffin99');
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