diff --git a/docs/changelogs/changelog-1.6.1.md b/docs/changelogs/changelog-1.6.1.md new file mode 100644 index 0000000..42d16a3 --- /dev/null +++ b/docs/changelogs/changelog-1.6.1.md @@ -0,0 +1,20 @@ +# Latest (master) changelog/Changelog for 1.0.0 + +Changes marked with 💖 will be listed in the short version of the changelog in `version.downloadMe`. + +### Additions +- The ability to hide the grid in the editor (for faster load times) +- 💖 Wiggle Shader for Lua Modcharts + +### Changes +- Sort replays by the newest one +- Cleaned up code +- SM Files can now have modcharts +- 💖 Optimized the editor +- 💖 Fixed HTML5 Delta Timings + +### Bugfixes +- 💖 Steps actually exist now +- Fixed Decimal BPM Changes +- Fixes some hard locks +- It's a lot harder to crash in freeplay now \ No newline at end of file diff --git a/docs/changelogs/index.md b/docs/changelogs/index.md index 38dc1b7..a34c60e 100644 --- a/docs/changelogs/index.md +++ b/docs/changelogs/index.md @@ -1,6 +1,9 @@ # Changelogs - [Latest](latest) (Contains changes that are not in a release yet) +- [1.6.1](changelog-1.6.1) +- [1.6](changelog-1.6) +- [1.5.4](changelog-1.5.4) - [1.5.3](changelog-1.5.3) - [1.5.2](changelog-1.5.2) - [1.5.1](changelog-1.5.1) diff --git a/source/ChartingState.hx b/source/ChartingState.hx index ddf795c..6357545 100644 --- a/source/ChartingState.hx +++ b/source/ChartingState.hx @@ -645,7 +645,7 @@ class ChartingState extends MusicBeatState var eventPos = new FlxUIInputText(150,100,80,""); var eventAdd = new FlxButton(95,155,"Add Event", function() { - var pog:Song.Event = new Song.Event("New Event " + HelperFunctions.truncateFloat(curDecimalBeat, 3),HelperFunctions.truncateFloat(curDecimalBeat, 3),_song.bpm + "","BPM Change"); + var pog:Song.Event = new Song.Event("New Event " + HelperFunctions.truncateFloat(curDecimalBeat, 3),HelperFunctions.truncateFloat(curDecimalBeat, 3),_song.bpm,"BPM Change"); trace("adding " + pog.name); @@ -660,13 +660,13 @@ class ChartingState extends MusicBeatState eventName.text = pog.name; eventType.selectedLabel = pog.type; - eventValue.text = pog.value; + eventValue.text = pog.value + ""; eventPos.text = pog.position + ""; currentSelectedEventName = pog.name; currentEventPosition = pog.position; savedType = pog.type; - savedValue = pog.value; + savedValue = pog.value + ""; var listofnames = []; @@ -746,13 +746,13 @@ class ChartingState extends MusicBeatState eventName.text = firstEvent.name; eventType.selectedLabel = firstEvent.type; - eventValue.text = firstEvent.value; + eventValue.text = firstEvent.value + ""; eventPos.text = firstEvent.position + ""; currentSelectedEventName = firstEvent.name; currentEventPosition = firstEvent.position; savedType = firstEvent.type; - savedValue = firstEvent.value; + savedValue = firstEvent.value + ''; var listofnames = []; @@ -849,7 +849,7 @@ class ChartingState extends MusicBeatState trace("bruh"); eventType.selectedLabel = firstEventObject.type; trace("bruh"); - eventValue.text = firstEventObject.value; + eventValue.text = firstEventObject.value + ""; trace("bruh"); currentSelectedEventName = firstEventObject.name; trace("bruh"); @@ -869,7 +869,7 @@ class ChartingState extends MusicBeatState trace('selecting ' + name + ' found: ' + event); eventName.text = event.name; - eventValue.text = event.value; + eventValue.text = event.value + ""; eventPos.text = event.position + ""; eventType.selectedLabel = event.type; currentSelectedEventName = event.name; diff --git a/source/TimingStruct.hx b/source/TimingStruct.hx index 28ae3f2..d1301c1 100644 --- a/source/TimingStruct.hx +++ b/source/TimingStruct.hx @@ -24,7 +24,7 @@ class TimingStruct AllTimings.push(pog); } - public function new(startBeat,bpm,endBeat:Float, offset:Float) + public function new(startBeat:Float,bpm:Float,endBeat:Float, offset:Float) { this.bpm = bpm; this.startBeat = startBeat; diff --git a/version.downloadMe b/version.downloadMe index a061bd3..d49b667 100644 --- a/version.downloadMe +++ b/version.downloadMe @@ -1,8 +1,5 @@ -1.6; -- Full reworked charter -- BPM Changes & Scroll Speed Change Support -- StepMania File Format support -- Pre-loading for characters option -- New Main Menu Remix -- Difficulty Calculator -- Held note rework \ No newline at end of file +1.6.1; +- Wiggle Shader for Lua Modcharts +- Optimized the editor +- Fixed HTML5 Delta Timings +- Steps actually exist now \ No newline at end of file