From c0dccaec75e2141841db29fd18c5ff2cae9e79c6 Mon Sep 17 00:00:00 2001 From: Sector03 <61670787+Sector03@users.noreply.github.com> Date: Wed, 21 Jul 2021 23:41:11 -0400 Subject: [PATCH] fix this hardlock u dingus makes it where player cant hardlock if they pause during transition to charting state --- source/PlayState.hx | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/PlayState.hx b/source/PlayState.hx index 487ca7a..bda542a 100644 --- a/source/PlayState.hx +++ b/source/PlayState.hx @@ -2425,7 +2425,7 @@ class PlayState extends MusicBeatState scoreTxt.x = (originalX - (lengthInPx / 2)) + 335; - if (controls.PAUSE && startedCountdown && canPause) + if (controls.PAUSE && startedCountdown && canPause && !cannotDie) { persistentUpdate = false; persistentDraw = true;