freaky preloading shit and music
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@ -59,6 +59,7 @@ class OptionsMenu extends MusicBeatState
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new ScoreScreen("Show the score screen after the end of a song"),
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new ScoreScreen("Show the score screen after the end of a song"),
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new ShowInput("Display every single input in the score screen."),
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new ShowInput("Display every single input in the score screen."),
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new Optimization("No backgrounds, no characters, centered notes, no player 2."),
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new Optimization("No backgrounds, no characters, centered notes, no player 2."),
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new GraphicLoading("On startup, cache every character. Significantly decrease load times. (HIGH MEMORY)"),
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new BotPlay("Showcase your charts and mods with autoplay.")
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new BotPlay("Showcase your charts and mods with autoplay.")
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]),
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]),
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@ -67,16 +67,7 @@ class TitleState extends MusicBeatState
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trace("Loaded " + openfl.Assets.getLibrary("default").assetsLoaded + " assets (DEFAULT)");
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trace("Loaded " + openfl.Assets.getLibrary("default").assetsLoaded + " assets (DEFAULT)");
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}
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}
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PlayerSettings.init();
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#if windows
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DiscordClient.initialize();
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Application.current.onExit.add (function (exitCode) {
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DiscordClient.shutdown();
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});
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#end
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curWacky = FlxG.random.getObject(getIntroTextShit());
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curWacky = FlxG.random.getObject(getIntroTextShit());
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@ -93,15 +84,9 @@ class TitleState extends MusicBeatState
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trace('NEWGROUNDS LOL');
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trace('NEWGROUNDS LOL');
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#end
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#end
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FlxG.save.bind('funkin', 'ninjamuffin99');
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KadeEngineData.initSave();
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// var file:SMFile = SMFile.loadFile("file.sm");
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// var file:SMFile = SMFile.loadFile("file.sm");
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// this was testing things
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// this was testing things
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Highscore.load();
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#if FREEPLAY
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#if FREEPLAY
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FlxG.switchState(new FreeplayState());
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FlxG.switchState(new FreeplayState());
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#elseif CHARTING
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#elseif CHARTING
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