version stuff
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@ -32,7 +32,7 @@ class MainMenuState extends MusicBeatState
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var newGaming2:FlxText;
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var newInput:Bool = true;
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public static var kadeEngineVer:String = "1.2.1-BETA";
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public static var kadeEngineVer:String = "1.2.1";
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public static var gameVer:String = "0.2.7.1";
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var magenta:FlxSprite;
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@ -2401,10 +2401,10 @@ class PlayState extends MusicBeatState
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// ANTI MASH CODE FOR THE BOYS
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if (mashing <= getKeyPresses(note) && mashViolations < 2)
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if (mashing <= getKeyPresses(note) + 1 && mashViolations < 2)
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{
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mashViolations++;
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goodNoteHit(note, (mashing <= getKeyPresses(note)));
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goodNoteHit(note, (mashing <= getKeyPresses(note) + 1));
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}
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else
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{
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