Revert "healthicons now match the song's character"

This reverts commit bfb9ed5804303137247f00c377bd31694db271ab.
This commit is contained in:
CyndaquilDAC 2021-04-06 18:38:51 -05:00
parent e063bb1ccb
commit cea4398213

View File

@ -90,29 +90,13 @@ class ChartingState extends MusicBeatState
override function create()
{
if (PlayState.SONG != null)
_song = PlayState.SONG;
else
{
_song = {
song: 'Test',
notes: [],
bpm: 150,
needsVoices: true,
player1: 'bf',
player2: 'dad',
speed: 1,
validScore: false
};
}
curSection = lastSection;
gridBG = FlxGridOverlay.create(GRID_SIZE, GRID_SIZE, GRID_SIZE * 8, GRID_SIZE * 16);
add(gridBG);
leftIcon = new HealthIcon(Song.SONG.player1);
rightIcon = new HealthIcon(Song.SONG.player2);
leftIcon = new HealthIcon('bf');
rightIcon = new HealthIcon('dad');
leftIcon.scrollFactor.set(1, 1);
rightIcon.scrollFactor.set(1, 1);
@ -131,6 +115,22 @@ class ChartingState extends MusicBeatState
curRenderedNotes = new FlxTypedGroup<Note>();
curRenderedSustains = new FlxTypedGroup<FlxSprite>();
if (PlayState.SONG != null)
_song = PlayState.SONG;
else
{
_song = {
song: 'Test',
notes: [],
bpm: 150,
needsVoices: true,
player1: 'bf',
player2: 'dad',
speed: 1,
validScore: false
};
}
FlxG.mouse.visible = true;
FlxG.save.bind('funkin', 'ninjamuffin99');