CoolUtil gets used more
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@ -54,7 +54,7 @@ class LoadReplayState extends MusicBeatState
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var string:String = controlsStrings[i];
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actualNames[i] = string;
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var rep:Replay = Replay.LoadReplay(string);
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controlsStrings[i] = string.split("time")[0] + " " + (rep.replay.songDiff == 2 ? "HARD" : rep.replay.songDiff == 1 ? "EASY" : "NORMAL");
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controlsStrings[i] = string.split("time")[0] + " " + CoolUtil.difficultyFromInt(rep.replay.songDiff).toUpperCase();
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}
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if (controlsStrings.length == 0)
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