Fixed loop problem at the end of Boopeebo

This commit is contained in:
Lotusotho
2020-12-06 14:58:32 +01:00
committed by GitHub
parent e085b1c595
commit d415a6e8a3

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@ -731,7 +731,8 @@ class PlayState extends MusicBeatState
{
switch (totalBeats)
{
case 127:
case 128, 129, 130:
vocals.volume = 0;
// FlxG.sound.music.stop();
// curLevel = 'Fresh';
// FlxG.switchState(new PlayState());