fixed the dad bullshit
This commit is contained in:
25
source/Dad.hx
Normal file
25
source/Dad.hx
Normal file
@@ -0,0 +1,25 @@
|
||||
package;
|
||||
|
||||
import flixel.graphics.frames.FlxAtlasFrames;
|
||||
|
||||
class Dad extends Character
|
||||
{
|
||||
public function new(x:Float, y:Float)
|
||||
{
|
||||
super(x, y);
|
||||
var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
|
||||
frames = dadTex;
|
||||
animation.addByPrefix('idle', 'Dad idle dance', 24);
|
||||
animation.addByPrefix('singUP', 'Dad Sing Note UP', 24);
|
||||
animation.addByPrefix('singRIGHT', 'Dad Sing Note UP', 24);
|
||||
animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
|
||||
animation.addByPrefix('singLEFT', 'Dad Sing Note RIGHT', 24);
|
||||
playAnim('idle');
|
||||
|
||||
addOffset('idle');
|
||||
addOffset("singUP", -6, 50);
|
||||
addOffset("singRIGHT", -6, 50);
|
||||
addOffset("singLEFT", -10, 10);
|
||||
addOffset("singDOWN", 0, -30);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user