fixed the dad bullshit

This commit is contained in:
Cameron Taylor
2020-10-04 15:27:49 -07:00
parent dbbd0c2851
commit de17188ae4
7 changed files with 166 additions and 175 deletions

View File

@ -33,7 +33,7 @@ class PlayState extends FlxState
private var canHitText:FlxText;
private var dad:FlxSprite;
private var dad:Dad;
private var boyfriend:Boyfriend;
private var notes:FlxTypedGroup<Note>;
@ -53,15 +53,8 @@ class PlayState extends FlxState
bg.scrollFactor.set(0.5, 0.5);
add(bg);
dad = new FlxSprite(100, 100).loadGraphic(AssetPaths.DADDY_DEAREST__png);
var dadTex = FlxAtlasFrames.fromSparrow(AssetPaths.DADDY_DEAREST__png, AssetPaths.DADDY_DEAREST__xml);
dad.frames = dadTex;
dad.animation.addByPrefix('idle', 'Dad idle dance', 24);
dad.animation.addByPrefix('singUP', 'Dad Sing note UP', 24);
dad.animation.addByPrefix('singRIGHT', 'Dad Sing note UP', 24);
dad.animation.addByPrefix('singDOWN', 'Dad Sing Note DOWN', 24);
dad.animation.addByPrefix('singLEFT', 'dad sing note right', 24);
dad.animation.play('idle');
dad = new Dad(100, 100);
add(dad);
boyfriend = new Boyfriend(770, 450);
@ -240,6 +233,8 @@ class PlayState extends FlxState
if (FlxG.keys.justPressed.NINE)
FlxG.switchState(new Charting());
if (FlxG.keys.justPressed.EIGHT)
FlxG.switchState(new Charting(true));
Conductor.songPosition = FlxG.sound.music.time;
var playerTurn:Int = totalBeats % 8;
@ -297,13 +292,13 @@ class PlayState extends FlxState
switch (Math.abs(daNote.noteData))
{
case 1:
dad.animation.play('singUP');
dad.playAnim('singUP');
case 2:
dad.animation.play('singRIGHT');
dad.playAnim('singRIGHT');
case 3:
dad.animation.play('singDOWN');
dad.playAnim('singDOWN');
case 4:
dad.animation.play('singLEFT');
dad.playAnim('singLEFT');
}
daNote.kill();