more changes teehee

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A Crazy Town 2021-05-30 11:48:16 +02:00 committed by GitHub
parent 711d88a59b
commit e02911e76f
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@ -21,8 +21,8 @@ class OptionsMenu extends MusicBeatState
var selector:FlxText;
var curSelected:Int = 0;
var options:Array<OptionCatagory> = [
new OptionCatagory("Gameplay", [
var options:Array<OptionCategory> = [
new OptionCategory("Gameplay", [
new DFJKOption(controls),
new DownscrollOption("Change the layout of the strumline."),
new GhostTapOption("Ghost Tapping is when you tap a direction and it doesn't give you a miss."),
@ -36,7 +36,7 @@ class OptionsMenu extends MusicBeatState
// new OffsetMenu("Get a note offset based off of your inputs!"),
new CustomizeGameplay("Drag'n'Drop Gameplay Modules around to your preference")
]),
new OptionCatagory("Appearance", [
new OptionCategory("Appearance", [
#if desktop
new DistractionsAndEffectsOption("Toggle stage distractions that can hinder your gameplay."),
new RainbowFPSOption("Make the FPS Counter Rainbow"),
@ -49,7 +49,7 @@ class OptionsMenu extends MusicBeatState
#end
]),
new OptionCatagory("Misc", [
new OptionCategory("Misc", [
#if desktop
new FPSOption("Toggle the FPS Counter"),
new ReplayOption("View replays"),
@ -65,7 +65,7 @@ class OptionsMenu extends MusicBeatState
private var grpControls:FlxTypedGroup<Alphabet>;
public static var versionShit:FlxText;
var currentSelectedCat:OptionCatagory;
var currentSelectedCat:OptionCategory;
var blackBorder:FlxSprite;
override function create()
{