Merge pull request #1189 from ACardboardBox1/ACardboardBox1-building-fix-maybe
Fixes the 22 GB thing again
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@ -36,20 +36,13 @@
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If you are planning to build for Windows, you also need to install **Visual Studio 2019**. While installing it, *don't click on any of the options to install workloads*. Instead, go to the **individual components** tab and choose the following:
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If you are planning to build for Windows, you also need to install **Visual Studio 2019**. While installing it, *don't click on any of the options to install workloads*. Instead, go to the **individual components** tab and choose the following:
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- MSVC v142 - VS 2019 C++ x64/x86 build tools
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- MSVC v142 - VS 2019 C++ x64/x86 build tools
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- MSVC v141 - VS 2017 C++ x64/x86 build tools
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- Windows SDK (10.0.17763.0)
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- Windows SDK (10.0.17763.0)
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- C++ Profiling tools
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- C++ Profiling tools
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- C++ CMake tools for windows
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- C++ CMake tools for windows
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- C++ ATL for v142 build tools (x86 & x64)
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- C++ ATL for v142 build tools (x86 & x64)
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- C++ MFC for v142 build tools (x86 & x64)
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- C++/CLI support for v142 build tools (14.21)
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- C++ Modules for v142 build tools (x64/x86)
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- Clang Compiler for Windows
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- Windows 10 SDK (10.0.17134.0)
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- Windows 10 SDK (10.0.16299.0)
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- MSVC v141 - VS 2017 C++ x64/x86 build tools
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- MSVC v140 - VS 2015 C++ build tools (v14.00)
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This will install about 22 GB of crap, but is necessary to build for Windows.
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This will install about 7 GB of crap, but is necessary to build for Windows.
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### macOS-only dependencies (these are required for building on macOS at all, including html5.)
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### macOS-only dependencies (these are required for building on macOS at all, including html5.)
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If you are running macOS, you'll need to install Xcode. You can download it from the macOS App Store or from the [Xcode website](https://developer.apple.com/xcode/).
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If you are running macOS, you'll need to install Xcode. You can download it from the macOS App Store or from the [Xcode website](https://developer.apple.com/xcode/).
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