leaves lol!
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@ -392,10 +392,11 @@ class Character extends FlxSprite
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animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
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animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
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animation.play('firstDeath');
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addOffset('firstDeath');
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addOffset('deathLoop');
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addOffset('deathConfirm');
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addOffset('firstDeath');
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addOffset('deathLoop', -37);
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addOffset('deathConfirm', -37);
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playAnim('firstDeath');
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// pixel bullshit
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setGraphicSize(Std.int(width * 6));
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updateHitbox();
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