fixed bullshit
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@ -274,12 +274,12 @@ class PlayState extends MusicBeatState
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sectionScores[0].push(0);
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sectionScores[1].push(0);
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var daStrumTime:Float = songNotes[0];
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var daNoteData:Int = Std.int(songNotes[1] % 4);
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var daStrumTime:Float = songNotes.strumTime;
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var daNoteData:Int = Std.int(songNotes.noteData % 4);
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var gottaHitNote:Bool = section.mustHitSection;
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if (songNotes[1] > 3)
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if (songNotes.noteData > 3)
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{
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gottaHitNote = !section.mustHitSection;
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}
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@ -291,6 +291,7 @@ class PlayState extends MusicBeatState
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oldNote = null;
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var swagNote:Note = new Note(daStrumTime, daNoteData, oldNote);
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swagNote.sustainLength = songNotes.sustainLength;
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swagNote.scrollFactor.set(0, 0);
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unspawnNotes.push(swagNote);
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