Merge pull request #206 from theDetourist/persong-offset
Per Song Additive Offset
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commit
e73f9661b9
@ -21,6 +21,9 @@ class PauseSubState extends MusicBeatSubstate
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var curSelected:Int = 0;
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var pauseMusic:FlxSound;
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var perSongOffset:FlxText;
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var offsetChanged:Bool = false;
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public function new(x:Float, y:Float)
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{
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@ -63,6 +66,10 @@ class PauseSubState extends MusicBeatSubstate
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grpMenuShit = new FlxTypedGroup<Alphabet>();
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add(grpMenuShit);
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perSongOffset = new FlxText(5, FlxG.height - 18, 0, "Additive Offset (Left, Right): " + PlayState.songOffset + " - Description - " + 'Adds value to global offset, per song.', 12);
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perSongOffset.scrollFactor.set();
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perSongOffset.setFormat("VCR OSD Mono", 16, FlxColor.WHITE, LEFT, FlxTextBorderStyle.OUTLINE, FlxColor.BLACK);
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add(perSongOffset);
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for (i in 0...menuItems.length)
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{
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@ -86,15 +93,71 @@ class PauseSubState extends MusicBeatSubstate
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var upP = controls.UP_P;
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var downP = controls.DOWN_P;
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var leftP = controls.LEFT_P;
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var rightP = controls.RIGHT_P;
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var accepted = controls.ACCEPT;
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var oldOffset:Float = 0;
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var songPath = 'assets/data/' + PlayState.SONG.song.toLowerCase() + '/';
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if (upP)
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{
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changeSelection(-1);
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}
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if (downP)
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}else if (downP)
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{
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changeSelection(1);
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}else if (leftP)
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{
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oldOffset = PlayState.songOffset;
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PlayState.songOffset -= 1;
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sys.FileSystem.rename(songPath + oldOffset + '.offset', songPath + PlayState.songOffset + '.offset');
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perSongOffset.text = "Additive Offset (Left, Right): " + PlayState.songOffset + " - Description - " + 'Adds value to global offset, per song.';
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// Prevent loop from happening every single time the offset changes
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if(!offsetChanged)
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{
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grpMenuShit.clear();
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menuItems = ['Restart Song', 'Exit to menu'];
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for (i in 0...menuItems.length)
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{
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, menuItems[i], true, false);
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songText.isMenuItem = true;
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songText.targetY = i;
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grpMenuShit.add(songText);
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}
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changeSelection();
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cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
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offsetChanged = true;
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}
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}else if (rightP)
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{
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oldOffset = PlayState.songOffset;
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PlayState.songOffset += 1;
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sys.FileSystem.rename(songPath + oldOffset + '.offset', songPath + PlayState.songOffset + '.offset');
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perSongOffset.text = "Additive Offset (Left, Right): " + PlayState.songOffset + " - Description - " + 'Adds value to global offset, per song.';
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if(!offsetChanged)
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{
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grpMenuShit.clear();
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menuItems = ['Restart Song', 'Exit to menu'];
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for (i in 0...menuItems.length)
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{
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var songText:Alphabet = new Alphabet(0, (70 * i) + 30, menuItems[i], true, false);
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songText.isMenuItem = true;
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songText.targetY = i;
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grpMenuShit.add(songText);
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}
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changeSelection();
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cameras = [FlxG.cameras.list[FlxG.cameras.list.length - 1]];
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offsetChanged = true;
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}
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}
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if (accepted)
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@ -39,6 +39,7 @@ import lime.utils.Assets;
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import openfl.display.BlendMode;
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import openfl.display.StageQuality;
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import openfl.filters.ShaderFilter;
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import Sys;
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#if windows
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import Discord.DiscordClient;
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@ -180,6 +181,8 @@ class PlayState extends MusicBeatState
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// Will decide if she's even allowed to headbang at all depending on the song
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private var allowedToHeadbang:Bool = false;
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// Per song additive offset
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public static var songOffset:Float = 0;
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override public function create()
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{
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@ -1226,6 +1229,24 @@ class PlayState extends MusicBeatState
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var playerCounter:Int = 0;
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// Per song offset check
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var songPath = 'assets/data/' + PlayState.SONG.song.toLowerCase() + '/';
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for(file in sys.FileSystem.readDirectory(songPath))
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{
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var path = haxe.io.Path.join([songPath, file]);
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if(!sys.FileSystem.isDirectory(path))
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{
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if(path.endsWith('.offset'))
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{
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trace('Found offset file: ' + path);
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songOffset = Std.parseFloat(file.substring(0, file.indexOf('.off')));
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break;
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}else {
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trace('Offset file not found. Creating one @: ' + songPath);
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sys.io.File.saveContent(songPath + songOffset + '.offset', '');
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}
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}
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}
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var daBeats:Int = 0; // Not exactly representative of 'daBeats' lol, just how much it has looped
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for (section in noteData)
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{
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@ -1233,7 +1254,7 @@ class PlayState extends MusicBeatState
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for (songNotes in section.sectionNotes)
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{
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var daStrumTime:Float = songNotes[0] + FlxG.save.data.offset;
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var daStrumTime:Float = songNotes[0] + FlxG.save.data.offset + songOffset;
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if (daStrumTime < 0)
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daStrumTime = 0;
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var daNoteData:Int = Std.int(songNotes[1] % 4);
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