pico charted
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art/Pico_FNF_assetss.fla
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art/Pico_FNF_assetss.fla
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assets/data/pico/pico.json
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assets/data/pico/pico.json
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assets/music/Blammed_Inst.mp3
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assets/music/Blammed_Inst.mp3
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assets/music/Blammed_Voices.mp3
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assets/music/Blammed_Voices.mp3
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assets/music/Pico_Inst.mp3
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assets/music/Pico_Inst.mp3
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assets/music/Pico_Voices.mp3
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assets/music/Pico_Voices.mp3
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@ -514,12 +514,19 @@ class ChartingState extends MusicBeatState
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if (FlxG.keys.justPressed.DOWN)
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if (FlxG.keys.justPressed.DOWN)
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Conductor.changeBPM(Conductor.bpm - 1); */
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Conductor.changeBPM(Conductor.bpm - 1); */
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var shiftThing:Int = 1;
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if (FlxG.keys.pressed.SHIFT)
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shiftThing = 4;
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if (FlxG.keys.justPressed.RIGHT)
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if (FlxG.keys.justPressed.RIGHT)
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changeSection(curSection + 1);
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changeSection(curSection + shiftThing);
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if (FlxG.keys.justPressed.LEFT)
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if (FlxG.keys.justPressed.LEFT)
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changeSection(curSection - 1);
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changeSection(curSection - shiftThing);
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bpmTxt.text = "BPM: " + Conductor.bpm + "\nSection: " + curSection;
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bpmTxt.text = bpmTxt.text = Std.string(FlxMath.roundDecimal(Conductor.songPosition / 1000, 2))
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+ " / "
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+ Std.string(FlxMath.roundDecimal(FlxG.sound.music.length / 1000, 2))
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+ "\nSection: "
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+ curSection;
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super.update(elapsed);
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super.update(elapsed);
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}
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}
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