Merge pull request #1305 from Spel0/good-stuff

New debug feature + bug fixes
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Kade M 2021-07-14 02:04:28 -07:00 committed by GitHub
commit eaaa585393
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2 changed files with 96 additions and 33 deletions

View File

@ -94,6 +94,7 @@ class PlayState extends MusicBeatState
public static var rep:Replay; public static var rep:Replay;
public static var loadRep:Bool = false; public static var loadRep:Bool = false;
public static var inResults:Bool = false;
public static var noteBools:Array<Bool> = [false, false, false, false]; public static var noteBools:Array<Bool> = [false, false, false, false];
@ -214,6 +215,7 @@ class PlayState extends MusicBeatState
var funneEffect:FlxSprite; var funneEffect:FlxSprite;
var inCutscene:Bool = false; var inCutscene:Bool = false;
var usedTimeTravel:Bool = false;
public static var repPresses:Int = 0; public static var repPresses:Int = 0;
public static var repReleases:Int = 0; public static var repReleases:Int = 0;
@ -279,6 +281,7 @@ class PlayState extends MusicBeatState
highestCombo = 0; highestCombo = 0;
repPresses = 0; repPresses = 0;
repReleases = 0; repReleases = 0;
inResults = false;
PlayStateChangeables.useDownscroll = FlxG.save.data.downscroll; PlayStateChangeables.useDownscroll = FlxG.save.data.downscroll;
PlayStateChangeables.safeFrames = FlxG.save.data.frames; PlayStateChangeables.safeFrames = FlxG.save.data.frames;
@ -2308,6 +2311,45 @@ class PlayState extends MusicBeatState
} }
#end #end
} }
if(FlxG.keys.justPressed.TWO) { //Go 10 seconds into the future, credit: Shadow Mario#9396
if (!usedTimeTravel && Conductor.songPosition + 10000 < FlxG.sound.music.length)
{
usedTimeTravel = true;
FlxG.sound.music.pause();
vocals.pause();
Conductor.songPosition += 10000;
notes.forEachAlive(function(daNote:Note)
{
if(daNote.strumTime - 500 < Conductor.songPosition) {
daNote.active = false;
daNote.visible = false;
daNote.kill();
notes.remove(daNote, true);
daNote.destroy();
}
});
for (i in 0...unspawnNotes.length) {
var daNote:Note = unspawnNotes[0];
if(daNote.strumTime - 500 >= Conductor.songPosition) {
break;
}
unspawnNotes.splice(unspawnNotes.indexOf(daNote), 1);
}
FlxG.sound.music.time = Conductor.songPosition;
FlxG.sound.music.play();
vocals.time = Conductor.songPosition;
vocals.play();
new FlxTimer().start(0.5, function(tmr:FlxTimer)
{
usedTimeTravel = false;
});
}
}
#end #end
if (startingSong) if (startingSong)
@ -2565,34 +2607,39 @@ class PlayState extends MusicBeatState
if (health <= 0) if (health <= 0)
{ {
boyfriend.stunned = true; if (!usedTimeTravel)
{
boyfriend.stunned = true;
persistentUpdate = false; persistentUpdate = false;
persistentDraw = false; persistentDraw = false;
paused = true; paused = true;
vocals.stop(); vocals.stop();
FlxG.sound.music.stop(); FlxG.sound.music.stop();
openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y)); openSubState(new GameOverSubstate(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
#if windows #if windows
// Game Over doesn't get his own variable because it's only used here // Game Over doesn't get his own variable because it's only used here
DiscordClient.changePresence("GAME OVER -- " DiscordClient.changePresence("GAME OVER -- "
+ SONG.song + SONG.song
+ " (" + " ("
+ storyDifficultyText + storyDifficultyText
+ ") " + ") "
+ Ratings.GenerateLetterRank(accuracy), + Ratings.GenerateLetterRank(accuracy),
"\nAcc: " "\nAcc: "
+ HelperFunctions.truncateFloat(accuracy, 2) + HelperFunctions.truncateFloat(accuracy, 2)
+ "% | Score: " + "% | Score: "
+ songScore + songScore
+ " | Misses: " + " | Misses: "
+ misses, iconRPC); + misses, iconRPC);
#end #end
// FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y)); // FlxG.switchState(new GameOverState(boyfriend.getScreenPosition().x, boyfriend.getScreenPosition().y));
}
else
health = 1;
} }
if (FlxG.save.data.resetButton) if (FlxG.save.data.resetButton)
{ {
@ -3044,10 +3091,17 @@ class PlayState extends MusicBeatState
FlxG.sound.music.stop(); FlxG.sound.music.stop();
vocals.stop(); vocals.stop();
if (FlxG.save.data.scoreScreen) if (FlxG.save.data.scoreScreen)
{
openSubState(new ResultsScreen()); openSubState(new ResultsScreen());
new FlxTimer().start(1, function(tmr:FlxTimer)
{
inResults = true;
});
}
else else
{ {
FlxG.sound.playMusic(Paths.music('freakyMenu')); FlxG.sound.playMusic(Paths.music('freakyMenu'));
Conductor.changeBPM(102);
FlxG.switchState(new StoryMenuState()); FlxG.switchState(new StoryMenuState());
} }
@ -3115,7 +3169,13 @@ class PlayState extends MusicBeatState
vocals.stop(); vocals.stop();
if (FlxG.save.data.scoreScreen) if (FlxG.save.data.scoreScreen)
{
openSubState(new ResultsScreen()); openSubState(new ResultsScreen());
new FlxTimer().start(1, function(tmr:FlxTimer)
{
inResults = true;
});
}
else else
FlxG.switchState(new FreeplayState()); FlxG.switchState(new FreeplayState());
} }

View File

@ -54,10 +54,13 @@ class ResultsScreen extends FlxSubState
background.scrollFactor.set(); background.scrollFactor.set();
add(background); add(background);
music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true); if (!PlayState.inResults)
music.volume = 0; {
music.play(false, FlxG.random.int(0, Std.int(music.length / 2))); music = new FlxSound().loadEmbedded(Paths.music('breakfast'), true, true);
FlxG.sound.list.add(music); music.volume = 0;
music.play(false, FlxG.random.int(0, Std.int(music.length / 2)));
FlxG.sound.list.add(music);
}
background.alpha = 0; background.alpha = 0;
@ -168,8 +171,8 @@ class ResultsScreen extends FlxSubState
override function update(elapsed:Float) override function update(elapsed:Float)
{ {
if (music.volume < 0.5) if (music != null && music.volume < 0.5)
music.volume += 0.01 * elapsed; music.volume += 0.01 * elapsed;
// keybinds // keybinds
@ -194,6 +197,7 @@ class ResultsScreen extends FlxSubState
if (PlayState.isStoryMode) if (PlayState.isStoryMode)
{ {
FlxG.sound.playMusic(Paths.music('freakyMenu')); FlxG.sound.playMusic(Paths.music('freakyMenu'));
Conductor.changeBPM(102);
FlxG.switchState(new MainMenuState()); FlxG.switchState(new MainMenuState());
} }
else else
@ -234,7 +238,6 @@ class ResultsScreen extends FlxSubState
PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName); PlayState.SONG = Song.loadFromJson(poop, PlayState.rep.replay.songName);
PlayState.isStoryMode = false; PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.rep.replay.songDiff; PlayState.storyDifficulty = PlayState.rep.replay.songDiff;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState()); LoadingState.loadAndSwitchState(new PlayState());
} }
@ -265,12 +268,12 @@ class ResultsScreen extends FlxSubState
var poop:String = Highscore.formatSong(songFormat, PlayState.storyDifficulty); var poop:String = Highscore.formatSong(songFormat, PlayState.storyDifficulty);
music.fadeOut(0.3); if (music != null)
music.fadeOut(0.3);
PlayState.SONG = Song.loadFromJson(poop, PlayState.SONG.song); PlayState.SONG = Song.loadFromJson(poop, PlayState.SONG.song);
PlayState.isStoryMode = false; PlayState.isStoryMode = false;
PlayState.storyDifficulty = PlayState.storyDifficulty; PlayState.storyDifficulty = PlayState.storyDifficulty;
PlayState.storyWeek = 0;
LoadingState.loadAndSwitchState(new PlayState()); LoadingState.loadAndSwitchState(new PlayState());
} }