health dies yay
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@ -328,7 +328,6 @@ class ModchartState
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// get some fukin globals up in here bois
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setVar("difficulty", PlayState.storyDifficulty);
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setVar("health", PlayState.instance.health);
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setVar("bpm", Conductor.bpm);
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setVar("scrollspeed", FlxG.save.data.scrollSpeed != 1 ? FlxG.save.data.scrollSpeed : PlayState.SONG.speed);
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setVar("fpsCap", FlxG.save.data.fpsCap);
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