Blue balls now bounce to da beat

This commit is contained in:
Merlin
2021-07-11 13:32:46 +02:00
parent f67d0e4d92
commit ed75cd00e3
2 changed files with 9 additions and 2 deletions

View File

@ -224,7 +224,7 @@ class Character extends FlxSprite
animation.addByPrefix('hey', 'BF HEY', 24, false);
animation.addByPrefix('firstDeath', "BF dies", 24, false);
animation.addByPrefix('deathLoop', "BF Dead Loop", 24, true);
animation.addByPrefix('deathLoop', "BF Dead Loop", 24, false);
animation.addByPrefix('deathConfirm', "BF Dead confirm", 24, false);
animation.addByPrefix('scared', 'BF idle shaking', 24);
@ -300,7 +300,7 @@ class Character extends FlxSprite
frames = Paths.getSparrowAtlas('bfPixelsDEAD','shared',true);
animation.addByPrefix('singUP', "BF Dies pixel", 24, false);
animation.addByPrefix('firstDeath', "BF Dies pixel", 24, false);
animation.addByPrefix('deathLoop', "Retry Loop", 24, true);
animation.addByPrefix('deathLoop', "Retry Loop", 24, false);
animation.addByPrefix('deathConfirm', "RETRY CONFIRM", 24, false);
animation.play('firstDeath');