high score manipulation
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@ -853,9 +853,12 @@ class PlayState extends MusicBeatState
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{
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canPause = false;
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#if !switch
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Highscore.saveScore(SONG.song, songScore, storyDifficulty);
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#end
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if (SONG.validScore)
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{
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#if !switch
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Highscore.saveScore(SONG.song, songScore, storyDifficulty);
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#end
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}
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if (isStoryMode)
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{
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